Originally Posted by
Afania
I just did an AA fight on COR and now I feel like coming up with more COR rant too D:
I don't agree, having 4 rolls will severely reduce COR's output, that's just killing the entire point of this job to begin with.
The point is BRD got all the best and unique buffs for current content, they got the best melee buffs(march), and dmg cut is kinda required for certain strategy. COR gets strongest attack buff and ranged haste, ideally it'd work well in PLD+RNG setup. But quite a lot of current NM strategy that needs PLD+RNG setup needs scherzo. In the end ppl just use BRD anyway.
The issue is that buff wise, currently COR does not have any game changing rolls for current strategy. Once you try to fit a SCH in the pt COR has to sit out.
Now on to DD aspect. The issue of COR falling behind RNG is more than just gear, it's mostly JA issue. Gear wise it's not THAT different. Sure, ammo was quite behind, but most RNG don't spam highest tier ammo anyways. It's really the JA that's make or break when it comes to the ranged DD aspect.
First of all, COR does not have Velocity shot. Secondly, COR does not have Decoy shot. Velocity shot obviously increases the output, but Decoy shot is what makes COR unable to DD even if they can. In longer fights COR WILL pull hate if DDing properly(using last stand), even if RNG doing twice more dmg than COR. COR also has no low enmity WS, the best usable low hate WS is WF which is terrible on most NM except a few delve2 NM.
So there, looking all the ranged attack DD stat on IL119 AF and relic, they're telling me to play the job like a ranger+BRD hybrid. But I still can't DD properly because it's way too easy to pull hate in zones like Marjami or AA battle field. In the end, I just buff and stand there to look pretty, or buff and go to the opposite side of mage(so I don't MPK ppl) and die after a few last stand. Or buff and use WF and do nearly pointless dmg, hoping it take longer to pull hate from NM.
When it comes to ranged DD aspect, I only have 1 suggestion: Give COR decoy shot or fix WF dmg. That's a good start, everything else can come later. I don't mind COR doing half of RNG's dmg, as long as COR dmg+ buff dmg> or = 1 extra RNG(and it usually can, if buffing at least 3 DD and DDing properly). But without decoy shot or low enmity WS, the ranged DD + buff hybrid won't work unless it's a zerg fight.
If playing as ranged DD+ buff isn't the right way, stop giving COR a ton of ranged stat on 119 AF. Maybe give more buff gears, or mage gears, or melee gears. As it stand now it's mostly ranged DD gears, which simply won't work properly in PLD+RNG strat due to above reasons.
Edit: Personally I haven't try /DRG or anything like that, so idk /DRG's effectiveness. But /DRG kinda killed many other SJ selection and lowered the dmg too.
Melee wise I don't think COR has huge issue. In the situation you're using melee, COR should be able to melee too, in fact melee COR is quite strong in certain zones like Ceizak. It's just kinda not needed in a 6 man melee setup.