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  1. #1951
    Player Venat's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    142
    Character
    Venat
    World
    Bismarck
    Main Class
    BLU Lv 99
    My list of requested QoL

    - HQ Prize Powder, 990 Accolades = 1 item= 10098gil. Stack to 99.

    - Abyssea Teleport locations displayed on map when you click on the teleporters.
    The same thing for did for homepoint locations on maps.

    - Streamline the FoV books/Homepoint warps.

    - Beastmen currency into actual points currency.
    Can make a new type of ra/ex item which converts into a points when it falls into your inventory
    and removes the item.

    - Apply this to crystals and other items.

    - Ability to store and withdraw REMA and Escha items.

    - Option to store and convert Omen cards and Escha elixirs.

    - Option to convert Escha Elixirs into points. With drawing points yields you with nq, +1, +2 Escha
    Elixirs.

    - Ability to store Abyssea seals and stones.

    - Remove in game waiting for AF armor trade ins.

    - Replace all BCNM orbs with keyitems.

    - Add target filters for Trusts. (Option to not target trusts unless in ability/spell menu.)

    - Option to disable controller vibration output in game menu. (Can't disable it without a 3rd party app
    on PC.)

    - Rework of Ambu JSE capes. (Only needing 1 cape and not 3~8 for one job.)

    - Dominion Invasion Support Job Bonus, Get bonus dominion points towards your daily by being the
    only few with that job that entered the arena. (Allows players coming as support or healers to have
    a chance of a dominion bonus.)

    - REMA currency rewards added to all beastmen seal BCNMs, ENM, Cloud Evoker BCNMS and ZNMs
    (Orbs that cost more seals yield more currency.)

    - 119+ Materials added to the list of rewards added in beastmen seal type of BCNMs, ENM, Cloud
    Evoker BCNMs

    - Adamantosis & Nidhogg & Behemoth etc, can drop REMA currency. (King Behemoth only HNM that
    doesn't drop REMA currency.)

    - Abyssea Nms can drop upwards of 5-7 items required for empyrean weapon upgrade.

    - Option to store 2 vol.1 & vol.2 Ambu keyitems.

    - Garssion adjustments, can solo it with trusts, Rema currency drops from the loot pool, Enemies no
    longer drop items required to run Garrsion instead give a keyitem after death for entry, can enter
    any garrsion without having your nation claimed the region. Any nation still is required to have a
    region claimed in order to trigger a garssion.

    - All voidwatch teleportation NPCs can now teleport to present and [S] locations within their menus.

    - Vorseal buff for having a lv90+ HNM in monstrosity.

    - Option to do all 3 nation missions at the same time. (No longer need to repeat the same missions in
    all 3 nations. Missions aren't no longer tied to chosen nation.)

    - Clicking on a quest will open the map displaying a marker placed at the location of the npc that
    started the quest. (Like with homepoints on the map. Just npcs.)

    - Fame Rank added to keyitems - Fame. (Keyitems earned is just a display of fame in a required
    region.)

    - There is only 1 signet buff now and not 4. Signet yield you different points based on the
    zone/expansion.

    - Food can now stack to 99.

    - All Food can last for 1 hour.

    - Ambu Vol.3 BCNMS added. (Random Ambu bcnms from 2015~2019)

    - VD Ambu no longer a option. (This is to include new comers/returners to the game to find ambu
    parties. Repeating clear speed is now the factor for ambu progression.)

    - Omen Adjustments, normal enemies within Omen are now random. (To improve the content from
    being to repetitive and boring.)

    - AH fees, There's no longer a fee to put items on the AH. The fee is removed from the gil after the item is sold.

    - Pickaxes, Sickles, Logging Axes are no longer items. They're points.

    - No longer need to be party leader to spawn a Geas Fete NM. (Keyitem removed from the person
    who spawned it.)

    - Transform Command added to menu, Can trade in your "Costume" equipment for the ability to
    transform into that monster within the city. (Worm belt, Rabbit belt, Mandragora belt etc..)

    - AF/Relic upgrade npcs will now have their jobs listed by the gear name. (To make it easier to
    search the menu list for the gear your working on. Example: Ignominy cuirass (DRK) )

    - Chocobo mount speed will now match all other mounts. (Chocobo mount is too slow.)

    - Mount & Trust buttons within menu will no longer be available in instances and zones which
    use mounts or trusts.

    - All exp rings removed from the game and a new 1 hour ability which can't be reset or buff removed
    will yield a exp buff.

    - Emporox's ring removed from the game and new switch mode option added under limit
    points. Unlocked after completing RoV.

    - All items & teleportation spells & warp removed from the game and a new action added for all jobs
    to warp or teleport to any crag. Actions unlocked by trading tav, Olduum ring and clicking on crag
    crystals.

    - Brown Chests in conquest have a chance to yield rema currency.

    - Can now equip a ranged weapon and charm. (All thowing weapons are now ranged weapons and
    all ammo is removed from the game. All ranged weapons stats increased, Ammo slot is now a
    charm slot.)

    -Will no longer be able to earn equipment that's on a storage slip or has been upgraded. Re obtaining
    old gear from content that has already been reforged or obtained.

    - Animation lock removed with drawing and withdrawing weapons removed.

    - Camera now will always point in the forward direction after zoning.

    - Your able to exchange rank 1 and 2 ambu pages for REMA currency.
    (3)
    Last edited by Venat; 02-05-2020 at 04:46 PM.

  2. #1952
    Player Teimoli's Avatar
    Join Date
    Jun 2014
    Posts
    4
    Character
    Teimoli
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Sirmarki View Post
    Clear up the mass of people selling content for gil on Asura. I'm back from 6 months and it is god awful. I'm willing to bet that most of the server is just the same people multi-boxing and selling said content.

    This is simply not fun, and nothing like what the game describes itself as being. It has gone so far past its original concept and principles of adventuring and meeting challenges with new people. Now it is about how much gil you have, in a very isolated world.
    Definitely this. The amount of mercenary services is outrageous and the majority of the people offering them are most likely botting and/or hacking as well. I believe mercenary services should fall under "3.2 Disruption. You may not in any way disrupt or interfere with the Game experience of other players, including the disruption of SQUARE ENIX’s computers and servers" of the FFXI User Agreement. I know my game experience is disrupted by all the constant selling of PL, CP, drops, clears, etc. I can barely play the game because everyone just buys their way through it instead of grouping up to complete a task now.
    (5)

  3. #1953
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    245
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    http://forum.square-enix.com/ffxi/th...my-econ-health

    @Teimoli & Sirmarki : Jump on board, I started this crusade long ago.
    (1)

  4. #1954
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    6,987
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    PUP Lv 99
    If you want to server transfer we'd happily welcome you on Shiva <3
    (1)

  5. #1955
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    871
    Character
    Jakarai
    World
    Phoenix
    Main Class
    NIN Lv 99
    There needs to be an npc that holds storage slips.
    (1)
    it's what you learn after you know it all that counts

  6. #1956
    Player Venat's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    142
    Character
    Venat
    World
    Bismarck
    Main Class
    BLU Lv 99
    - Quests need to be updated to take HQ items. (Example: When your get your sea gorgets you can only trade in the nq steel gorget and not the steel gorget +1. This is the same for the silver odi.)

    - All materials need to be able to stack to 999.

    - All currency need to stack to 999.

    - Page 2 & 3 added to the AH to allow players to sell another 16 items at a time.

    - Option to buy 99 Voidwatch cells at a time at voidwatcher npc and not 12 at a time..

    - Voidwatch cells and phase displacers stack to 999.

    - Pulse weapons drop rate increased from 1/500 to 1/200 in void watch.

    - Option to trade 9000 void watch crystals for a pulse weapon/armor at goblin.

    - Merit points cap from 75 to 999999.

    - Remove merit point cap increase via spending merits.

    - If merit point cap isn't increased then fix merit point gain to popureri in voidwatch exp reward. (Aren't getting popureri in voidwatch when obtaining limit points.)

    - Leaving a battlefield dead will auto raise you upon exiting.

    edit:

    - Skill up pages need to stack from 12 to 999.
    (2)
    Last edited by Venat; 03-03-2020 at 06:24 AM.

  7. #1957
    Player raps1355's Avatar
    Join Date
    Sep 2011
    Posts
    56
    Character
    Devas
    World
    Bismarck
    Main Class
    WHM Lv 99
    In addition to being able to buy 99 void watch cells at once like above make it so we can trade stacks to the rift once and have it count down like voidstones. The trading once each time is very unnecessary.

    Do something about event skipped, with respect its our business if we want to face tank and ignore a threat and be "killed" or better yet make all the old zones mobs non aggro since being ilvl 119 or technically beyond that in gear doesnt make any sense for lvl 80 mobs to be attacking us when we are classed as 130+ odd or w/e.

    Have a pop up at the end of a high tier battlefield offering to replace the KI or the ability to set it on auto replace with the NPC assuming you have available merits. OR make the ki permanent and the cost at the relevant battlefield deducts the merits.
    (1)

  8. #1958
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    245
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    I would like to recommend that all available augments obtainable through the Oseem NPC be overhauled to function in a much less frustrating way.
    The proper way for these augments to occur, without the massive frustration that is the current status of interacting with Oseem, is for the applicable equipment to attain augments the same way JSE cape augments are obtained with the Ambuscade upgrade system.
    (2)

  9. #1959
    Player Beastorizer's Avatar
    Join Date
    Jun 2019
    Posts
    98
    Character
    Supersummoner
    World
    Bahamut
    Main Class
    SMN Lv 99
    Everything under 99 is broken. It is like the real endgame begins ilvl100-119. Therefore, can we allow.....

    -Trust to lvl with the player, meaning their lvl, HP, & MP are refreshed like the player?
    -Reduce Treasure Casket RoE to 5?
    -Increase Campaign [S] exp to rival the broken exp you get solo?
    -Allow Monipulators in [S] areas?
    -Allow Monipulators to team up with players and/or other Monipulators to lvl?
    -Ability to choose spawn point
    -Ability to return to feretory
    -Some new Trust?

    I know the thinking is "What is done cannot be undone" While "What is done, is not done," but, > 99 is so broken...Does it matter? 1-99 is only a race to get to 119 so you can do the endgame.
    (1)
    Last edited by Beastorizer; 03-04-2020 at 09:26 AM.

  10. #1960
    Player Ethalio's Avatar
    Join Date
    Mar 2011
    Posts
    167
    Character
    Ethalio
    World
    Ragnarok
    Main Class
    BLM Lv 99
    Please make the following items storable at an NPC:
    • Unity NM items, e.g. Heiligtum's Moss.
    • Simulacrum Segments from Skirmish.

    In order to revive WotG areas I'd welcome the following changes:
    • Apex Monsters in remote WotG areas.
    • BattleChocobo Mount: buyable with Medal of Altana and 500k Allied Notes.
    • Make Ancient currency buyable with Allied Notes.
    (0)
    Last edited by Ethalio; 03-11-2020 at 02:04 AM.

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