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  1. #1921
    Player Beastorizer's Avatar
    Join Date
    Jun 2019
    Posts
    183
    Character
    Supersummoner
    World
    Bahamut
    Main Class
    SMN Lv 99
    Giving BST dual wield?

    I use a scythe on occasions, but it seems like 2 axes are native to BST.
    (2)

  2. #1922
    Player radarbabyeater's Avatar
    Join Date
    Aug 2015
    Location
    To the sun.
    Posts
    69
    Character
    Hrohj
    World
    Asura
    Main Class
    RNG Lv 99
    1) Mounts are cool and everything, but why couldn't you guys take the time to actually make it look like the characters are riding the mount (like Chocobos) rather than just sitting on it..? It's the dumbest thing I've ever seen. If you're not going to take the time to make something look good, why did you even bother?

    2) Please make SoA quest rewards and rewards from the newest HTMB sendable to characters on the same account. I did the quests because I had/wanted to, but I don't have the space for all of the rewards anymore and throwing it away seems like a waste. Likewise with HTMB rewards... it's neat, but I don't have space for all of this garbage from Odin, Cait Sith, Alexander and Lilith and it would be nice to store it on a mule until I need/want to use the gear some day.
    (2)

  3. #1923
    Player Seish's Avatar
    Join Date
    Aug 2011
    Posts
    106
    Character
    Topshelf
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by radarbabyeater View Post
    1) Mounts are cool and everything, but why couldn't you guys take the time to actually make it look like the characters are riding the mount (like Chocobos) rather than just sitting on it..? It's the dumbest thing I've ever seen. If you're not going to take the time to make something look good, why did you even bother?
    Look, you are aware they are using an architecture of something that came out in 2001? Given the budget they have, and the limited dev kits for the ps2 that are out--as that's required to do any development on FFXI--they are doing a fantastic job. IDK if you played back in 2003, but the devs now are more transparent and open with what they do. Rather than complain about small animations, it would be more prudent to come up with real suggestions, like your second statement.
    (1)

  4. #1924
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Old FFXI development:

    We will add content we are 100% happy with, no matter how long it takes and how starved the players are because of that.

    New FFXI development:

    We will add as much content as we can, as fast as we can and we will lower artistic standards a little to that end.

    I fully support how they do things right now, they have way less staff and they are trying to give as much value for the sub as they can. I love all the mounts, some of the ride animations are a bit janky but it is what it is. If they had a zero tolerance policy you would not have them at all.

    We get more updates for our sub now than we ever have in the past.
    (1)

  5. #1925
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Pixela View Post
    Old FFXI development:

    We will add content we are 100% happy with, no matter how long it takes and how starved the players are because of that.

    New FFXI development:

    We will add as much content as we can, as fast as we can and we will lower artistic standards a little to that end.

    I fully support how they do things right now, they have way less staff and they are trying to give as much value for the sub as they can. I love all the mounts, some of the ride animations are a bit janky but it is what it is. If they had a zero tolerance policy you would not have them at all.

    We get more updates for our sub now than we ever have in the past.
    Well I took some issue with the initial tone of that first "new dev" sentence, but the rest of the statement made up for it.
    (1)

  6. #1926
    Player Seish's Avatar
    Join Date
    Aug 2011
    Posts
    106
    Character
    Topshelf
    World
    Asura
    Main Class
    MNK Lv 99
    Artistic standards? Excluding GM gear pre abby, I never saw gear that emitted an aura or had wings. What about Reisemanja's realistic look? I think they did a very good job with the game and, given there are limited ps2 dev kits to help code for this game, they are doing just fine. Remember this game came out early 2000's and is still breathing. Rather than getting upset over the graphics, perhaps you should take into context what is going on.
    (0)

  7. #1927
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    (I never really considered : p to be "tongue sticking out" but i guess the rest of the internet doesn't agree with me)
    (0)

  8. #1928
    Player Dibs's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Dibble
    World
    Asura
    Main Class
    PUP Lv 99
    Can we have NPC purchased Pet Items (Biscuits, Jugs, Automaton Oil) stack to 99, please.
    (4)
    NIN is not even one of my three jobs on char profile - GJ SE!

  9. #1929
    Player Nayt's Avatar
    Join Date
    Dec 2019
    Posts
    1
    Character
    Naytan
    World
    Odin
    Main Class
    THF Lv 99
    Had a GM call earlier this week, was asked to leave feedback on forums but I didn't know where to post it. Figured I'd post here. Good experience and faster than expected response time.

    Also since this is a suggestion post, maybe a GM feedback section(unless I'm missing it somewhere).
    (1)

  10. #1930
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Add a simple quest (that can be done at any time) so players can open the 3 mage door alone, you added quests to open the other player required doors so do the same here. This is so annoying for players that dare to pick Windy as their starting nation.

    If you skip 3-2 (which you allow players to do) they can't get this done before the mission where the gate is needed to be passed. At a bare minimum, don't let players skip 3-2 anymore.
    (1)

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