Originally Posted by
Vandark
FF14 in a nut shell
- Crafting took a huge hit and is basically useless now for end game, so why bother crafting, what a waste of time and content
- Gathering is useless now coz all it dose is fund pointless crafting
- Gil has close to no purpose apart from an insanely over priced housing cost implemented and repairs. It has no real use because there is no point in funding crafting or gathering, you won't get the return you want, you can earn all the equipment you will ever need threw questing and dungeons and all the gil you'll ever need is earned in dungeons also so why bother making gil.
- Previous point eliminates the use in farming, so anyone who enjoys farming too bad because you won't make good money doing it and there isn't much point in it now anyway.
- Leveling, the entire system for leveling is smashing monsters that spawn randomly all over the place in an outside group this means you don't interact with other players and it's basically just a spam fest of huge numbers smashing at the same mobs without any form of difficulty or strategy. It feels more grindy because it's so repetitive and boring, it's the same experience for every time you level a new job and the old party system in FFXIV 1.23 was more engaging and was actually faster exp.
- The game is mostly solo, all you do is play solo in this game for the most part, the entire story apart from more dungeons is solo'ed..... Even gearing up in end game is mostly solo play just with others around you.
- The zones have no sense of danger
- The zones are 1/3rd of the size they used to be
- The zones have no exploration because there all a set path layed out for you with no alternative directions to take and with no caves to enter or underground areas to explore.
- Everyone is pimp in this game has there relics for all there lvl 50 jobs and the best end game gear, everyone looks the same because the game is incredibly easy and everything is handed to you without providing much effort and basically no skill.