I don't even know how to respond to this jibberish. Yes people are making them, that doesn't make it a good idea. I don't get how I'm contradicting myself when I point out that among all the 119 weapons, the empyrians are both the crappiest, AND the most expensive and difficult to get. When mythics end up cheaper than empyrians, there's a bit of an issue. Especially when the issue isn't difficult content that people aren't able to do because they suck, but old outdated content no one wants to do because it's pointless.
For instance, why would your friend waste his time making a 119 Caladbolg, when he could have got a 119 Ragnarok, and a 119 Apocalypse, both superior weapons, for the same price? Or make any at all when he can do potentially 1 ark angel fight and get a Tunglmyrkvi that is still far better than the caladbolg? Or go to the AH and buy a Senbaak Nagan for 3 million which is about equal? What is the point of the cheapier, easier, crappier alternative to relics, when they've become the more difficult, more expensive, crappier alternative to relics?
Last edited by Louispv; 01-15-2014 at 02:58 PM.
There have to be objectives for stupid people too dood. Why do you think they're always coming out with new shinies that are usually not really shiny at all...
If everyone always had the best stuff and weren't making 119 Caladbolgs and Gungnirs, who would we make fun of?
Last edited by Karah; 01-15-2014 at 05:06 PM.
While I agree their is little insensitive to go from 90 to 119 on many weapons, I would disagree that people who do comete it are stupid or dumb.
Many people complete emoy ar mythic weapons to 119 for love of there job or personal satasification.
I do feel empys should be buffed somehow. Maybe 20% more potency for club, staff or something. Or even add occult to aftermath for tp gain. I don't know. But many people can unlock empy and do mire dmg with the ws on relic mythric or even aa weapons. And many more weapons will come.
I think the important thing that needs to happen at this point, is to take all the different kinds of gear we've worked for over the years, and reforge it all so its all iLVL 119, to be equal with each other.
That way people can keep busy reforging, and mixing and matching stuff. Then we can wear our favorite gear, and it will all be on par. Of course minor differences here and there will be necessary, like macroing in for augments and different situations, etc...
Reforge all this!
1. AF
2. Relic
3. Empy
4. Salvage
5. Abjurations
6. Sky stuff
7. Limbus
8. Nyzul Isle
9. Assault
In regards to upgrading gear from Skirmish. Can we please have the new skirmish gear be upgradeable in a similar system to delve? And the same for all other content going forward that will be augmented? Random augmenting is a horrible system and it doesn't prolong the life of your content. You get players who are willing to spend millions of gil on the upgrade items and ones like myself who will try a few times and give up because I know in a month or two. It'll be worthless so why do it.
With upgradeable paths for different stats you still prolong content because you give a very obtainable goal through hard work. And if you make the paths different and vary enough, you can make it so players are encouraged to make multiples of one item. Static progression is much more enjoyable than random progression, especially in this age of vertical progression in gear. Let us enjoy the gear at max for awhile, instead of the unlucky and impoverished finally getting max augments only to find it's about to get upgraded and wiped out.
Greetings,
Below is a follow-up comment from Akihiko Matsui in regards to adjustments related to items and content.
Originally Posted by Akihiko_Matsui
Devin "Camate" Casadey - Community Team
The problem I see is that the Emp/Relic instruments and shields are seemingly sacred cows that can never be allowed to be surpassed or even equaled, while most every other piece of equipment that I can think of has a viable alternative. I get that the devs painted themselves into a corner by making the instruments and shields so overpowered, but it seems like it's the players who are paying the price for it. What's even more a slap in the face is that at first it looked like Killedar would be made into a rival for Ochain, but the proposed stats were dialed back for whatever reason. I just don't get it.
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