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  1. #1
    Player
    Join Date
    Jan 2013
    Posts
    124

    AOE Axe Weaponskill (Spinning Axe)

    I just wanted to say I love FFXI and the changes that have been introduced in the last year.

    Now, The one-handed Axe weapon skill Spinning Axe used to be AOE when FFXI first launched. However, within a year or two, it was made "single-target only".

    I believe all other weapons already have 1 AOE and Axe has none. Can this be changed back to AOE?

    Thank you!
    (5)

  2. #2
    Player
    Join Date
    Sep 2012
    Posts
    471
    While only about half the weapons, do have an AoE ws (club GK Bow gun katana axe do not)

    Each weapon type should have an AoE (and an elemental ws, h2h and GA laving no amber producing ws kinda sucks)
    (3)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    280
    Just make cloudsplitter AoE. It's not like it's at all useful right now.
    (3)

  4. #4
    Player
    Join Date
    Jan 2013
    Posts
    124
    Bump! Bump! Bump!
    (1)

  5. #5
    Player Leonardus's Avatar
    Join Date
    Aug 2012
    Posts
    155
    Character
    Engelmond
    World
    Bahamut
    Main Class
    WAR Lv 17
    Looking at the animation, it does seem suspect. Always liked Spinning Axe regardless, though.

    Also, Vorpal Thrust seems a bit peculiar. Was it ever AoE? It's not very useful as-is.

    And then we have Cloudsplitter. Ugh, even with AoE, it needs a damage boost.
    (1)

  6. #6
    Player Sephiran's Avatar
    Join Date
    Aug 2011
    Location
    Bastok
    Posts
    106
    Character
    Sephiran
    World
    Bahamut
    Main Class
    PLD Lv 99
    Quote Originally Posted by Leonardus View Post
    And then we have Cloudsplitter. Ugh, even with AoE, it needs a damage boost.
    Ark Angel MR also wants this to happen.
    (0)

  7. #7
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Yes so she can kill you faster?
    (0)

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