You see Camiie, its only good to be efficient when you're not annoying other people with your methods of being more efficient in some way, like for instance, being in the presence of someone else.
^that was sarcasm btw.
You see Camiie, its only good to be efficient when you're not annoying other people with your methods of being more efficient in some way, like for instance, being in the presence of someone else.
^that was sarcasm btw.
Last edited by Demonjustin; 12-30-2013 at 05:06 AM.
Yeah I can't tell you how many times I've gone to do a time limit RoE quest and there are 5-6 other people there doing the same thing all solo all with trust... luckily I got a couple of other characters with me so I can blow past them faster than them. Hell faster than all of them put together lol. But would be so much better party of 6. I could so see people doing nm magian trials and not being willing to pt up now. Well more so now lol
I think trust should be restricted and only be allowed when teaming is not an option and should not be allowed when you're just level grinding. I just came back to this game after 4 years and I'm not high level in the slightest. I like to grind levels. The harder a game is the better in my opinion. Leveling is WAY too easy now and I think it takes away from the game. It would be nice to have in certain situations, where fighting a really tough monster solo is virtually impossible, but now I don't even have to look at the screen when I'm fighting. It really makes the game pretty boring.
Last edited by Aguro; 12-30-2013 at 10:32 AM.
So basically what you're saying is, you have a system you can use but are not forced to, and do not like it because it makes things easier, and rather than just, I don't know, not using it? You don't want anyone at all to be able to use it whether they want to or not except in situations you deem fit, just because you don't want to use it at all times?
Do you not understand how stupid & selfish that sounds?
my two major issues with trust that has yet to be addressed is the lag in wkr and kupipi casting protectra 5 in a wkr and it overwritting my merited protectra 5 (kupipi is NOT in my party)
Originally Posted by Kincard
Do you offer to team up with them?
How is that even possible?
You can still go out there and grind mobs to your heart's content. You don't have to sign up for FOV or GOV pages. You don't have to level in Abyssea. You can find tough mobs to fight solo. What are you even talking about?I just came back to this game after 4 years and I'm not high level in the slightest. I like to grind levels. The harder a game is the better in my opinion. Leveling is WAY too easy now and I think it takes away from the game. It would be nice to have in certain situations, where fighting a really tough monster solo is virtually impossible, but now I don't even have to look at the screen when I'm fighting. It really makes the game pretty boring.
Do you want the game to hold your hand and make a party for you like WoW? Find like minded people and do the things you want to do! If you can't find like minded people then maybe your ideas aren't really that popular. That's fine. Some of mine aren't either, but that's not a game design flaw.
The game still does offer what you want, it just doesn't force people to play that way anymore. You have the potential to be happy and so do people who want to play differently. I don't see that as a bad thing at all.
Last edited by Camiie; 12-30-2013 at 11:49 PM.
The "using Trust when they don't need them" argument is silly. If I'm farming for drops or there's nobody around doing the same thing as me, I'm going to summon them. No sense in digging with a shovel when I have a bulldozer available, even if I know I'm capable of doing the former.
The only place where they get really annoying is in Wildskeeper Reives, where it discourages people from teaming up to take down the boss. WKR already had incentive issues when it came to killing fodder mobs, but this just made it worse.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |