That's the only way to ensure that they'll always be useful. They could increase the category caps, sure, but once everybody hits the new cap, the same complaints will start up all over again.
That's the only way to ensure that they'll always be useful. They could increase the category caps, sure, but once everybody hits the new cap, the same complaints will start up all over again.
Once people have all they want from Angels they will be just as useless.
I highly doubt they are just going to use SKCs for what they have so far and merits for everything else coming...
So they added a new crest as a currency to access old seal fights. For mission fights that previously had no seal/crest requirements, they used merit points. The future battlefields are also based off of old mission battlefields. You highly doubt that there is a pretty good chance that those fights might also use merit points?
Rereading what you said, I missed that you said mission battlefields rather than just battlefields.
Mission battlefields may need merits, that I agree with, however, unless they add a lot of rewards with some amount of variety, I do not think they will last nearly as long as this even, and as it has been said, these are already nearly dead on some servers with only moderate or low participation. I also worry about the amount of battlefields we will have redone in the first place. We had a few in RotZ and so far only saw Divine Might redone, as well as the Ark Angel fights around it, those which originally gave rewards in the form of the earrings. But what of other expansions?
Take for instance, CoP, what battlefields are even in CoP? If they do not redo some of the smaller ones such as in CoP how we fought, say, Tenzen, or the other Airship fights, then we could very easily end up seeing nothing but Dawn* as the battlefield remade, 1 battlefield will not last us long. Either the battlefield would have a divided drop rate to many items, for instance, 15 weapons in 1 drop slot, or there will only be certain weapons that drop and once people have what they want they won't do it anymore. I mean, it will last a little time, but I do not see later battlefields lasting much longer than current ones, rewards will likely be comparable in some ways, 119 weapons, alternate(Suppanomimi did not get a Supernomimi, only a Double Attack Earring for instance) or upgraded versions of old items(Hopefully Rajas Ring gets a real upgrade), but I do not expect much different from the two when compared in all honesty.
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Apocalypse Nigh is the one that seemed most obvious to me, but really, most of the mission battles from that expansion were pretty awesome and would warrant a re-visiting.
The fights in each of the Promyvion spires, in particular, would parallel what we got with the new Ark Angels fights. Fight a boss from Mea, Dem, and Holla, and then fight all three of them at the same time in Vahzl.
if you're solo in WoH gate I believe you get 4k exp/mob lol. 6-man pt you get 2k/mob, and alliances doing Divine might II can do morta for 30merits instant.
so solo you need 30mn
1Pt you need 15mn
1ally you need 5mn.
no wonder you can't enter AA fights during Jp prime time.
I more or less meant that give actual rewards. There are more battlefields in RotZ than just the Angels, however only the Angels have been given a rebirth thus far, now they may redo others too, who knows, but just going off what we know now only the battlefield with an actual reward was used. The one in the Temple wasn't and neither was the one which you fight at the end, or the top of the Tower, I am sure there are more that slip my mind as well. In the end, in RotZ the only reward there is in the missions are the Earrings from the Angels, which is why I was saying that it may just be Dawn that gets a remake since it is the only battlefield that in a way held a reward, via the end of the story.
All of that being said you very much could be correct they may make other ones a new version such as the Promy fights, who knows, but in the event they do it would end up no different than the Angels most likely, it would be a fight we do a few times get what we want and don't go back to except to help others. One of the best ideas I have seen for merits was to allow an exchange of them into forms of currency, something I would compare to the new Vouchers actually, that would be a lot longer lasting I think than this, but who knows. In either case, so far as merits go I still think this was a bad choice, or at least the amount sucks, because its more going out of our way to get things just to participate in an event a single time, which has never, ever, been fun to me.
10k XP/1 Merit
300k XP/30 Merits.
I do not recall Morta giving 300k XP upon death, in fact, I remember it being something like 25k. No matter how fast you kill Morta, empty the box, and restone after 6, you are not getting 30 merits for an Alliance in 5 minutes, more like an hour at best.
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