I quite enjoy the new Trust NPCs!
I quite enjoy the new Trust NPCs!
Posted this for him.Originally Posted by Demonjustin
I was about to post a rude reply, but I noticed your level.
You can summon up to 3 at once.
Today, I got a chain #110 against level 99-103 monsters in Kuftal Tunnel with Zeid, Kupipi, and Ayame summoned, along with my Adventuring Fellow. They are very useful, but I think you should summon multiples at once. And you have to be a job that melees.
My suggestions:
AoE items need to affect trust NPCs.
And there needs to be a way besides personally, physically meleeing the enemy to deploy the NPCs. This puts mage jobs in a bad position when soloing reives, for example. Reive monsters would tear us apart, so trust NPCs are not an option for us.
Last edited by Edyth; 12-15-2013 at 12:09 PM.
I think that with the new Trust system, this allows for Square Enix a great opportunity to implement characters from older Final Fantasy games into FF11 and allow players to interact with them and fight along side them. Just to name a few:
1) Squall
2) Cloud
3) Lightning
4) Tidus
5) Terra
6) Zidane
7) Vaan
I think it's everyone's dream to fight along side all of the main characters, and we'd get to see SE's take on the characters magic, fighting styles, and graphic design in this day and age. Even besides these, I would love to fight with all the other characters like Yuna, Rikke, Rinoa, Tifa... The options are endless honestly. If you agree with the idea, please like it so we can get the Dev Team to send in the request. It's not an impossible one, especially with the new addition of Colloberation events with Final Fantasy XI, Dragon Quest X Online, and Final Fantasy 14 online.
I'd like to see Karaha-Baruha as a trust spell, since those npc say you can find scrolls for people you haven't even met. It'd be a good explanation as to why you were cautious to open the door to the House of the Hero. (it says something like "you feel a mysterious magic and you probably shouldn't open it")
Also I'd like to see some of the Campaign Generals like Noillurie and that Red Mage one I can't remember his name.
Last edited by radicaldreamer; 12-16-2013 at 10:27 AM.
It's important to hold onto your dreams.. Even if it means staying half-asleep.
-rd
Please no Lightning, she's been rammed down our throat far too many times...Literally I will take anyone, WAKKA! Just please no more Lightning. I quit XIV and playing all recent FF's because of her......
While they don't have any animations to prevent the game getting laggy, would you consider them having dialog (that can be toggled on/off) via party chat when certain things happen?
For example, when one of them is summoned, they can have a line of dialog they say, which changes based on whom else you have summoned already, as well as dialog from the ones already summoned replying to this. When you level or get a merit point they can congratulate you. If they die, they can have a dying line, and the other party members can reply in dismay. This could add a lot of flavor to individual NPCs.
If you really want to go one step forward (this next suggestion would be significantly more difficult in comparison), you can have NPCs take simple orders via party chat as well, probably using the auto-translate system to come up with very simple orders, such as setting up a skillchain, or casting certain elemental attacks or defenses, and if you want to go really complicated, attacking and ceasing to attack, or holding magic or physical damage.
Speaking of the game getting laggy... It would be great if there was a way to filter other players npc's so they dont show up on my screen, 8-12 FPS, in wildskeeper reives especially, really sucks >.< (was 30-40 FPS before Trust in wildskeeper reives)
"In the future we will be making it so even when you are not in battle the NPCs will use enhancing magic and healing magic."
Will this also apply to puppets? I would have wanted / liked that a long time ago.
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