Don't forget about haste samba
Don't forget about haste samba
It would be nice if the less useful songs got a boost or if we had an ability to add a 3rd song every so often. Pretty much every fight has you casting some combination of march, minuet and carol. Sometimes I troll my party and give them gavotte and they freak out because they don't recognize it and think it's some debuff.
Dear Customer,
We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
Original Post:
Signature states "JP ONRY" in Japanese.
And it's Stringed....
This is a bad thing? FYI stringed > Horn when it comes to the derpaderba, there is just as much string skill gear as wind skill, so you end with same macc, except higher 'cause derpaderba hes skill+ on itself as well, and you get string instruments' extended casting ranged.
I don't think I need to be the one to tell you that being able to cast threnodies from 30' instead of 20' away is a godsend to any bard vs enemies with powerful AoE attacks, ironclads, etc. It also makes it easier to land buffs in abyssea when everyone is all over the place, and stick debuffs on kited mobs without fear of it running out of range before you're done casting.
String > Horn, the only reason most people go with horns is 99.9% of songs' instruments are in the horn category. The only good string before derpaderba is Lullaby, and not many people would build an entire string gear set up for just one song.
Except that the reason that everyone* used to carry Mary's horn instead of Nursemaid's Harp was because WIND IS MORE ACCURATE THAN STRING.
* - Except for those people that carried horn for single lullaby, and harp for horde.
Yes it's "Great for landing buffs while everyone is running all over the place" but you lose the +2 benefit of the horns. It has it's advantages... but it also has it's disadvantages too. IMO not worth the time spent to do the quest (and the time spent to level stringed from 0^^ )
Horn > Stringed for landing debuffs because wind instruments naturally have higher macc than stringed (a lot more).
The extended aoe range is bad when you have close quarters fights, you want all the melee to have march but you'll give it to the mages too, the range on Stringed is based on your level, skill, and song tier so one song will hit everyone 20' away while the next will only be in the standard 10', I could go on and on why I hate stringed in this game.
Back to the OP: How many other jobs have 620 skill native? Answer: none. You combine instrument + singing when doing skill checks for buffs and resists.
Last edited by Drhatchet; 05-30-2011 at 10:58 PM.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |