Deleted Thread
Deleted Thread
Last edited by skullreaper; 11-29-2013 at 11:41 PM. Reason: Deleted Idea
So you would like a series of entirely worthless spells that cannot land since every enemy resists all but one element? And 3 tiers of them no less!
This was more of a brainstorm idea I had for improvements for Geomancer, but I agree it not that useful and it doesn't fit with the job im deleting the thread.
I didn't get to read what the person initially wrote but... there are actually few enemies that are decently resistant all but one element. Most of the harder stuff is weak to 2, really resistant to a couple and then somewhere inbetween for the rest. Even if it was only one element there are a few things they could do to get around this. First off you it's resist element doesn't have to be the same elements of the spell itself. Notably a lot of blu debuffs have different resist elments than the element of the spell itself. Or they could make it like multiple element skillchains in that the element it uses is the one that is currently least likely to be resisted. These ways of doing it could be used in interesting ways such as having an element that deals more dmg for the dmg part but less resistance for the resistance calculation.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |