I notice you keep mentioning iLevel in your posts. I have yet to run into a person who doesn't think iLevel was/is a terrible idea. That's not the sticking point with me. Everyone knows lateral, "sidegrade" gear is what this game needs right now. And based on what one Dev post said, SE seems to be realizing that as well. Good for them because we can all agree that the level of power creep this game as undergone just this year alone is completely unsustainable, long-term.
*Insert obligitory Power Creep Ep of Extra Credits, as it's almost an exact analogy over why FFXI's old system (with it's MUCH better handling of "incomparables") was so effective*
http://www.youtube.com/watch?v=Bxszx60ZwGw
The main problem I'm having is people saying that the RME and AF1 +2 upgrade methods are unreasonable when it's really not. Not if you've already spent time getting a 99 RME or do research and take advantage of said research to get your SKC. Because now we're in a position where FFXI vets like Byrth, Sylow and Jinjo have already completed the trials and, according to one FFXIAH thread, are wondering what to do now, meanwhile other people on the OF want RME mats to be added Colonization Reives...I mean, what do you want here? Because it seems to me that SE just can't win even when they do what we ask them.
We wanted RME to matter both for personal and game heath reasons, that's what we got. And now we complain we want automatic upgrades? When we're already seeing people completing these trials?
We wanted to use our AF again, that's what we got. And now we complain that we can't immediately transfer our Beastmen and Kindred seals into SKC? When the stockpile of BS and KS is so high (I personally have a little over 1000 of each)? Maybe it was a good idea to give us a reason to actually kill all those monsters that they put in Adoulin areas. Plus, if you followed the link I provided a few posts back, apparently there are ways to getting SKC at a somewhat decent pace. Now, if it turns out that what we see as a mechanic is actually a glitch or something, I'd be more willing to bend on this point but given the information we have, it doesn't seem that unreasonable and it's a system where everyone can have a chance to get upgrades and play content, whether you're an alliance sized LS or a solo, lowman group.