• Gladiators
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    Becoming a gladiator allows players to clash with monipulators and receive rewards for defeating them.
  • Participation
    • One needs only possess the "writ of gladiatorial summons" key item to partake in the conflict.
  • Before You Start Slaying
    • Obtain the Key Item "Writ of Gladiatorial Summons"
      Simply speak to one of the following NPCs in their respective areas to get your hands on this most indispensible of items.
      • Area/NPC
        • Northern San d'Oria (L-8)
          Suspicious Elvaan
        • Port Windurst (M-4)
          Suspicious Tarutaru
        • Port Bastok (K-12)
          Suspicious Galka
    • Addenda
      Gladiators may be attacked by monipulators at any time until the writ of gladiatorial summons is returned.
      The writ may be returned by speaking to any of the above NPCs and selecting "Return writ of gladiatorial summons."

      * Monipulators may do battle with gladiators by speaking to Aengus in the Feretory and selecting "Enter belligerency.
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      As long as monipulators are in belliegerency, they may be attacked by gladiators at any time.
      Monipulators may retire from battling gladiators by speaking to the above NPC and selecting "Withdraw from belligerency."
  • Journeying into the Field
    Gladiators may currently square off against monipulators—otherwise known as "engaging in belligerency"—in the following areas.
    * Players whose level is higher than the maximum for the area they wish to enter will have their level reduced to that value.
    Maximum Level Area
    ~Lv.30 Buburimu Peninsula
    ~Lv.60 Xarcabard
    ~Lv.90 Uleguerand Range
    • Addendum
      A message will display in the log window for gladiators when entering an area in which they may engage in belligerency.
      Click image for larger version

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  • Gladiators, Monipulators, and Belligerency
    Gladiators and manipulators have special icons displayed above their heads that denote they have entered belligerency.
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  • Prestige
    Prestige points are accrued by adventurers when they vanquish either regular monsters or monipulators. The more prestige one accrues, the higher his rank rises.
    Prestige Rank
    0 - 10,000 Gla
    10,001 - 20,000 CG
    20,001 and beyond HCG
  • Belligerency Restrictions
    • Gladiators
      A gladiator's party/alliance may claim only one manipulator at a time. Furthermore, gladiators may not interact with (i.e. trade with, cast healing spells on, or purchase items from the bazaars of) (*) either gladiators from other parties/alliances or regular adventurers.
      * Such actions may be performed with gladiators as long as they are not battling monipulators.
    • Monipulators
      Monipulators may only be claimed by a single party or alliance at a time. Furthermore, monipulators cannot interact with other monipulators as long as one is doing battle.
      * Monipulators may interact with each other as long as neither monipulator is claimed.
      * In the event that the party or alliance who claimed a monipulator dissolves, monipulators may do battle with the gladiator who holds the right to claim them.
      • Addendum
        A countdown will begin once players revoke their claim to a manipulator or gladiator.
        Once the countdown ends, they may lay claim to different monipulators or gladiators.
  • Obtaining and Losing Prestige
    • Defeating Regular Monsters
      Obtain prestige equal to one tenth the EXP earned.
    • Defeating Monipulators
      Twenty percent of the monipulator's infamy will be split between party/alliance members as prestige.
    • Being Defeated by a Monipulator
      Lose thirty percent (*) of your prestige.

      * Monipulators who defeat gladiators will obtain twenty percent of each gladiator's prestige as infamy, while the remaining ten percent will dissipate into the aether.
  • Prestige Exchange and Equipment Enhancement
    Gladiators may speak to the following NPCs in their respective areas to exchange prestige for either rewards or augmentations to certain pieces of equipment.
    * The Suspicious Hume only exchanges items for prestige. (Added on Nov 5th, 2013)
    • Area/NPC
      • Northern San d'Oria (L-8)
        Suspicious Elvaan
      • Port Windurst (M-4)
        Suspicious Tarutaru
      • Port Bastok (K-12)
        Suspicious Galka
      • Pashhow Marshlands (E-12)
        Suspicious Hume
    • Equipment Enhancement
      Trade both the eligible equipment and a phial of alloy tonic to one of the above NPCs to begin the incremental augmentation progress.

      Players will be asked to choose an upgrade path, then to undergo the necessary mezzotinting process that primes the equipment for augmentation.

      Slathering alloy tonic on a piece of mezzotinted equipment increases its attributes with each application. Once the equipment has been optimally augmented, it may then be evolved into even stronger equipment.

      Moreover, items can be re-mezzotinted and their upgrade paths changed at any time.

      * Mezzotinting partially upgraded equipment will not cause the piece to lose its augmented attributes.
    • Evolving Equipment
      Once a piece of equipment has been augmented to its maximum capacity, it may be evolved into an even more powerful piece by trading it to the relevant NPC.

      As a note, evolving equipment will change the level at which it may be equipped.
  • Rewards
    Defeating monipulators allows gladiators to reap rewards from chests that drop in the wake of the fallen the beasts. The spoils inside will vary depending on the rank of the monipulator slain.
    • Chest Restrictions
      Gladiators must be of a specific rank to open chests dropped by certain monipulators.
      • Gladiators must be ranked CG or higher to open chests from NM monipulators.
      • Gladiators must be ranked HCG to open chests from HNM monipulators.
        * Players will not be able to open chests simply because other party/alliance members meet the above conditions.
        * Players must be a member of the applicable party or alliance at the instant the manipulator was defeated in order to receive any spoils.
        * Chests will vanish once they have either been emptied or a certain amount of time has passed.
        * Players may do battle with different monipulators after a specific amount of time has passed.