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  1. #1
    Player Zubrin's Avatar
    Join Date
    Aug 2011
    Posts
    3
    Character
    Zubrin
    World
    Sylph
    Main Class
    BLM Lv 99

    Wyrm Spawn Adjustments

    Realistically, this could fall under an entire category of adjustments for past content.

    Has the dev team considered adjusting the CoP wyrms (Tiamat, Jorm, Vrtra)? I'm surprised nothing was done when the Black Belt HNMs were adjusted. The unpredictability of a three to five day spawn window did offer these monsters some mystique, at least until it became the norm to have a mule dedicated to camping the spot (well, only for Tiamat really). Similar to Abyssea VNMs, this seems to be one of those things that remains inaccessible due to competition no matter how low the world population seems to drop.

    It would be less of a gripe if Tiamat didn't drop Herald's Gaiters; which, if I'm not mistaken, are STILL the only 12% movement speed option for some jobs. The disparity in challenge for acquiring movement speed items has always been baffling anyway, especially in a group-focused game. You have this item that offers nothing more than what a number of other items do for different jobs; and yet it's an uncommon drop from a HNM that rarely spawns and is mostly dominated by a tiny minority of players who are willing to dedicate a character just to camp it. On top of that, this tiny minority always has a gil incentive, so the situation never changes.

    Hopefully GEO AF sets a precedent for upcoming adjustments and they'll toss 12% movement at all of us.
    (3)

  2. #2
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Now that the spawn times for even more NMs have been lowered, I definitely think the CoP wyrms need to be adjusted. A very small group of people on each server monopolize the market for Herald's Gaiters, with their mules sitting at the spawn point 24/7, making it impossible to even have a chance at fighting Tiamat unless you can stay at your computer for the entirety of his huge 48-hour spawn period.
    (4)