Matsui here.
I’d like to respond to some questions about the beastmaster adjustments.
I don’t really feel like pets got that much stronger at all. Were they really enhanced?
With the adjustments we performed we enhanced the overall stats of pets. Defense in particular was largely boosted, and the amount of damage pets take should be greatly reduced. Also the amount of enmity lost due to damage taken has become smaller, so with the current balance we feel pets can function better as tanks.
While there is a possibility that the enemy targets the beastmaster right after the start of a fight, we’ve balanced it so that by using Snarl every time the recast timer is ready the target will stay on the pet.
These adjustments were by no means the last of the pet adjustments and we will continue to look into adjustments moving forward, but please allow us to monitor the current balance for a bit.
I still feel like pets are lacking attack power despite these adjustments…
When it comes to high level pets that were designed to be attackers, currently there is only Scissorleg Xerin. We understand that there is a bit lacking when it comes to pets as a source of damage, and we would like to increase the choices players have by adding new pets that are attack focused.
Why is Herald Henry the highest level pet right now? Shouldn’t there be higher level pets or a way to make it possible to utilize lower level pets?
As Herald Henry has been designed around the idea that it is a pet to be used at the same level as that of summoner’s Dashavatara Sachet and puppetmaster’s Alternator, his level cap has been set to 113.
We will be making adjustments to Beast Affinity with the idea that it is a job trait that allows you to add pets that have a lower level cap to the list of possible choices.
However, as there are no pets that reach the level cap of item level 115 Hunapu or the item level 119 Kerehcatl, we plan on implementing pets with a higher level cap. Until then, we’d like those of you who possess Hunapu or Kerehcatl to acquire Beast Affinity.
We believe that we can solve these issues by properly supplementation of equipment, and the item and battle teams are working hard to create them, so please hang in there a little while longer.