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  1. #131
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    Hello,

    Below is a response from Yoji Fujito in response to a couple of additional inventory-related requests and questions.

    Quote Originally Posted by Yoji_Fujito View Post

    Hello,

    We are making progress with our plans and investigation as to whether we are able to boost the amount of items that you can hold in your inventory. While one specific plan is to add another type of inventory that can be carried around, we are still continuing to look into all of the other requests and ideas you have submitted. With that said, I would like to respond to what I can.
    • Porter Moogles

      Can you make it so that a full moogle storage slip can be made into a key item?

      We can make it so that a single moogle storage slip that has all the pieces of equipment stored on it becomes a key item; however, this would make it so we are unable to add equipment that can be stored to these slips even if there are open spaces for it in future version updates. The reason is that when you restore an item that was converted into a key item to its original state, it will cause the storage slip to revert back to it's item state with the most up to date changes applied, so in other words it will show as having items stored that you did not store.

      This means that there will be no way of retrieving these items unless we do this when we are sure there will be no more items added to Moogle Storage Slips or the data has reached its limit for a slip.

      Also, as I mentioned previously, the Porter Moogle system was created to compress your items as much as possible. Compressing it any further would make it less convenient than you think to freely add and remove items.

      Is it possible to make it so we can direct equip items from storage slips that have been converted into key items?

      This is not possible. Items would have to be restored to their item form in order to equip them, and that item data needs to reside on the client. This is essentially the same thing as increasing inventory spaces, and would result in the same issues.

      Can you change the content of storage slips?

      As a current policy for FFXI specifications, we will not be moving the location of saved data. The main reason for this is so that we are able to secure data restoration. While this would be possible from a technical standpoint, we will not be doing it.

    • Inventory

      Can you make it possible to use items inside of other bags?

      The answer for this is the same as the question asking if we could make it possible to equip items that were in other bags. In order to equip or use items in other bags, we would have to break past a lot of the core system aspects. We are currently estimating the tasks for this, and it will most likely take a bit of time until we have a conclusion.

    • Storage

      Can you make storage that is shared between accounts?

      We are currently looking into this and whether we can make what you are all requesting. If it's only something that you can retrieve eight items from at a time then it wouldn’t be much different than the delivery feature. We are proceeding with our investigation to make this happen.

      Can you make a massive storage system that is limited to only our Mog House?

      For this as well, we need to investigate how we allocate our system resources or if we can restructure the system.

    • Other

      Item loading after entering a zone

      Previously I mentioned that increasing the amount of items you can hold in your inventory would naturally increase the amount of time it takes for the items to load when entering a zone. Lag is generated by the communication between the server and the client. While we will not be able to completely fix this, we are searching for some way to do something about it.

      Will there by a continuation for Trial of the Magians?

      I'm sorry, but unfortunately this is not something I can answer. While you might be thinking it's I who created it, this is not only related to me as we need to make sure that it meshes with Adoulin content, so unfortunately I cannot respond to this.

    With all that said, there are a lot of replies with an “under investigation” status. However, as we cannot ascertain whether or not these are all possible or not it’s difficult for me to explain to you all at the moment. We appreciate your understanding about this, and please know that we are working hard towards providing the most comfortable conditions possible.

    Thank you very much.
    (9)
    Devin "Camate" Casadey - Community Team

  2. #132
    Player Alpheus's Avatar
    Join Date
    May 2011
    Location
    My Allegiance? I'm usually on whatever side Zordon is on
    Posts
    285
    Character
    Alpheus
    World
    Asura
    Main Class
    WAR Lv 99
    Well at least the Dev lead for item storage or w/e is responding. As always thank you for the translation Camate.
    (5)

  3. #133
    Player Catmato's Avatar
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    Mar 2011
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    1,053
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Yoji_Fujito View Post
    Can you make a massive storage system that is limited to only our Mog House?

    For this as well, we need to investigate how we allocate our system resources or if we can restructure the system.
    Thank you for looking into this. Please try your hardest to make this happen.

    Quote Originally Posted by Yoji_Fujito View Post
    While we will not be able to completely fix this, we are searching for some way to do something about it.
    While I understand it's not desirable to have a long wait when changing areas, I believe it's something the player base would be more than willing to put up with in exchange for more space.
    Quote Originally Posted by Yoji_Fujito View Post
    we need to make sure that it meshes with Adoulin content, so unfortunately I cannot respond to this.
    I really hope this is something you can do. It's a great system that you put a lot of work into, but is currently going to waste.

    Thank you and keep up the good work.
    (6)

  4. #134
    Player Vivivivi's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Thank you for the detailed response! It's very much appreciated
    (2)

  5. #135
    Player Vinedrai's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Vinedrius
    World
    Bahamut
    Main Class
    BLU Lv 99
    tldr; no, no, no, maybe, maybe, maybe, maybe, <i don't know how to answer that question>

    seriously though, it is always nice to get some answers, at least, whether we like what we hear or not. with very limited numbers and sources plus the spaghetti code, they are still doing a very good job keeping the game alive and kicking (ok, it is more like crawling these days but you got the point :P).
    (1)
    Last edited by Vinedrai; 09-28-2013 at 06:57 PM.

  6. #136
    Player Krashport's Avatar
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    Mar 2011
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    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Could we at the very least have; Accessories, Belts Earrings, Backs Etc~ moved to "Storage Slip 10 (Empyrean Armor+2)", this way we would not be needing "Storage Slip 08 (NQ Empyrean Armor)" and "Storage Slip 09 (Empyrean Armor+1)" once we've gotten all Empyrean Armor+2.

    "Storage Slip 06 (Relic)" Accessories, Belts, Earrings, Backs Etc~ moved to "Storage Slip 13* (Relic+2)".

    "Storage Slip 08 (NQ Empyrean Armor)" Accessories, Belts, Earrings, Backs Etc~ moved to "Storage Slip 10 (Empyrean Armor+2)".

    This would free up 4* spaces, Please and thank you!
    (4)
    Last edited by Krashport; 09-29-2013 at 12:21 AM.

  7. #137
    Player PriestBilly's Avatar
    Join Date
    May 2011
    Posts
    5
    Character
    Priestbilly
    World
    Leviathan
    Main Class
    WHM Lv 99
    Probably something only I would be interested in, but when "storage that is shared between accounts" was mentioned, I had always envisioned a Linkshell storage system, kind of kin to the Guild Banks in so many other MMOs. I realize this is probably a pipe dream at best but thinking of a large crafting linkshell that would put crafting items into the Linkshell Bank and you could withdraw from it (in stations like a Delivery Moogle or maybe even like a Sack/Satchel).
    Would such a system be possible, or even desirable at this point?
    (0)

  8. #138
    Player Kavik's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    254
    Character
    Kavik
    World
    Fenrir
    Main Class
    PLD Lv 99
    An idea struck me as I was messing about in my mog garden today. Could we have some kind of chest in our mog garden that is similar to the gil box (I love putting gil i'm reserving in there so I dont spend it all). So if we run out of our main inventory space we could have say a box that has 80 inventory and we could just plop stuff in it, but could only access it from the mog garden, kind of how like storage used to be as well. For example, all the stuff we get from our mog garden could go in there since none of it displays on our characters.

    This last bit is just theory assuming the above is possible. We could put multiple boxes in the garden. Then each box would be it's own code? OR or! Make a box for each mog slip, then you could free up the inventory being used for the mog slips and keep the same idea? Not really sure how that all works but it'd be neat, and make sense from a Lore standpoint. We are saving our goods in 'crates' and 'bins' and such like.
    (0)
    FFXI forever! 99 PLD THF DRG DNC WHM SCH BRD BLM BLU BST
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  9. #139
    Player Czeph's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Czephiroth
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Krashport View Post
    Could we at the very least have; Accessories, Belts Earrings, Backs Etc~ moved to "Storage Slip 10 (Empyrean Armor+2)", this way we would not be needing "Storage Slip 08 (NQ Empyrean Armor)" and "Storage Slip 09 (Empyrean Armor+1)" once we've gotten all Empyrean Armor+2.

    "Storage Slip 06 (Relic)" Accessories, Belts, Earrings, Backs Etc~ moved to "Storage Slip 13* (Relic+2)".

    "Storage Slip 08 (NQ Empyrean Armor)" Accessories, Belts, Earrings, Backs Etc~ moved to "Storage Slip 10 (Empyrean Armor+2)".

    This would free up 4* spaces, Please and thank you!
    I would suggest 1 modification to this.
    Allowing us to store accessories on empyrean armor slips 8, 9 and 10, so as you progress through the upgrading system for armor, you can remove 8, and then 9 as you go. The same would apply to relic armor storage slips, allowing us to store accessories on slips 6, 7, and 13.

    I shudder at the thought of having to sift through stored -1 relic armor whilest grabbing relevant gear for the job I am intending to play.
    (0)

  10. #140
    Player Zohno's Avatar
    Join Date
    Aug 2011
    Posts
    51
    Character
    Zohno
    World
    Phoenix
    Main Class
    THF Lv 99
    Changing what a slip stores means that they would have to update each character's slips data.
    If the character doesn't have the slip for the moved items then it has to be automatically created.
    If the bag is full then the conversion cannot be done.

    So a probable answer is no.
    (0)
    Last edited by Zohno; 10-03-2013 at 04:02 AM.

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