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  1. #451
    Player
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    167
    There should just be RoE objectives in monstrosity that give perma CAP bonuses, akin to the reive RoE objectives.

    Every monster you get to lv 50 gives perma +2% CP rate or something. Capping everything out should in the end get the player another 100% CP rate total.

    Basically, beating Monstrosity should give a 100% CP bonus.
    (3)

  2. #452
    Player LCofPandy's Avatar
    Join Date
    Jun 2011
    Location
    Sandoria
    Posts
    25
    Character
    Chaossoldier
    World
    Asura
    Main Class
    SMN Lv 99
    Got my hopes up that SE might have said something about Monstrosity and its return. I think it's safe to say this content is dead and there will be no further implementations to it. Really sucks, I so wanted to play as a hydra =,(
    (2)

  3. #453
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    This, is largely why I stopped playing the game. I had something happen that made the game hard for me to play, but I still enjoyed Monst. Monst died, so my want to play died along with it.
    (5)

  4. #454
    Player
    Join Date
    Aug 2011
    Posts
    158
    DEar SE, i know the guys in change mon jumped ship but could you please finish this content before the end? at least give us beastmen and party mode, thats doable isnt it?? i mean some other people can finish it i know you got talent team still.

    alot of us still love it.
    (7)

  5. #455
    Player
    Join Date
    Jul 2012
    Posts
    1,542
    Yeah where's the content on it that was promised what 3 years ago? Seriously if you had put the effort that you did into the Farmville monster raising you did into this it would've done a much better job of keeping people playing for the same effort
    (8)

  6. #456
    Player
    Join Date
    Dec 2013
    Posts
    1,098
    Quote Originally Posted by dasva View Post
    Yeah where's the content on it that was promised what 3 years ago? Seriously if you had put the effort that you did into the Farmville monster raising you did into this it would've done a much better job of keeping people playing for the same effort
    100% Agreed!
    (5)

  7. #457
    Player Moppet's Avatar
    Join Date
    Nov 2012
    Posts
    96
    Character
    Risotto
    World
    Asura
    Main Class
    PUP Lv 99
    I really hope Monstrosity gets at least one pass-over before development halts.
    (3)

  8. #458
    Player Gameesh's Avatar
    Join Date
    Feb 2014
    Posts
    100
    Character
    Gameesh
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Moppet View Post
    I really hope Monstrosity gets at least one pass-over before development halts.
    Same...
    Because of the recent double exp campaigns I'm getting pretty close to having all tier III instincts.
    I'd love to collect more, but for that we need more monsters SE.

    You have the models and animations.
    The only work that needs to be done (and correct me if I'm wrong) is:

    1) Create instinct data
    2) Implement / map the evolution route for each family
    3) Give all monsters a job (combination)

    That's all it is right? Unless I'm missing something.
    This doesn't seem like content that would require a lot of manpower.
    Have one or two people work on it for a few weeks and we can have all the monsters in the bestiary playable...
    (1)

  9. #459
    Player Vanfrano's Avatar
    Join Date
    Jan 2014
    Posts
    82
    Character
    Vanfrano
    World
    Leviathan
    Main Class
    THF Lv 99
    Please update Monstrosity one last time before all is said and done, at least add the missing species
    (3)

  10. #460
    Player
    Join Date
    Aug 2011
    Posts
    158
    if nothing else give us bstmen and party mode!!
    (1)

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