Originally Posted by
Demon6324236
This is the problem. That single word, that ideal, ease. This has nothing to do with ease, it has nothing to do with being to hard, if I came here and said Tojil is to hard, he keeps killing every Alliance I go with, that would be complaining about ease, my complaint is with pure, unpredictable, unavoidable, luck. I know some people have gear from it, I know a ton do, they were lucky, I know some horrible players who suck at the jobs they play, or flat out did not play the job before, and got gear drops from the WKs that they now use, they do not deserve them, but they got lucky with it. I know some people who do not play mage jobs, but got my Buremte Hat, Uk' Feet, TClub, and so on, but have no use for it. The fact of the matter is nothing to do with ease, its all about luck, that is my problem.
You know it, but you also defend it. You should not defend something which effected you in such a horrible way, you should fight it. Its stupid of anyone to be effected by something like SE's horrible luck systems such as these to not only get screwed by it countless times but then to turn around and defend those exact same practices. So was it unfair? Yes, and do you understand that? I assume so, but at the same time, you are supporting this kind of action being done to others right now, not something which happened before, but something that is happening currently. I went after Ephemeron from Aello, killed her probably 300 or so times, maybe more, never got the sword, saw a few people walk away with it as a Cell or the sword itself, but never got it personally. I knew the drop rate was bullshit then, and I know this drop rate is bullshit now. You seem to think this is fine for some reason even though you experienced something similar yet not as bad with VW and Qilin.
Mythics and WKs are not in any way related, or even close to one another. You are talking about something which can be kept track of on ones progress, something which can be slowly worked at, compared to WKs which are pure luck based on drops, and often completely underwhelming on rewards.
So I am supposed to go to a Yumcax fight, go through my 10 long hour battle of anger, disappointment, and failure, and then walk away with my Arrowwood Log, and look back on it as an enjoyable experience? Fuck no! If you are talking about a concert I would go to it, enjoy myself, and the wait at the start as well as know when it starts, know when it ends, and know what I am walking away with, an enjoyable time more than likely. Again you act as though I simply want to talk into the WK and instantly be given all of the drops on a platter. No, I want to be rewarded for my time, Bayld, and effort, rather than being screwed with an item worth an amazing 5 gil for my time.
I am seriously not understanding why its difficult to understand peoples anger at the prospect of spending countless hours attempting and failing to kill a single NM over and over for half a day just so it can give you something of 0 value. You know what was nice about VW? It fucked you, but you walked away with something, the battles were fast, easy, could be spammed, and even if the rate was worse, it was much easier. WKs have a high cost to enter, give you jack shit if your unlucky, not even gil items like VW, are slow as shit, take a ton of people, and are not spam-able in any way because as you point out, even if I go get myself a ton of Bayld so I can spam it, I have to wait for all of the other people to get their Bayld too just so I can go out and waste my time again.