im getting sick of being chased to the border of the reives and accidently going over and before you know it, ur completely out and the mark wears off. we need this time extended and maybe a visible line of where the rieve battle area is
im getting sick of being chased to the border of the reives and accidently going over and before you know it, ur completely out and the mark wears off. we need this time extended and maybe a visible line of where the rieve battle area is
Cloudius
Shiva
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Seconded. There's a few reives that are so small i've been knocked out of them while supertanking. Moh Gates particularly.
30 seconds would be more appropriate.
5 seconds only gives you enough time to maybe notice and read the warning and by the time you react to it you've been kicked
Cloudius
Shiva
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5 seconds wasn't enough for Voidwatch either.
I don't know why they couldn't have kept it at 10. Not so short that you end up getting booted by accident, but not so long that you can't make an escape when you actually WANT to escape.
Not only that, I hate it when you are trying to go to a colonization Reives only to have a lair reive in your way. Once going through the Lair reive just to get to the colonization reive, you have to wait 5 minutes to join. Well after the new update making Reives easier, you'd be lucky if a colonization reive will even last 5 minutes >.>
The point of this mechanic is avoid us players exploit the behavior of the monsters to prevent them from killing us by leaving the area of the fight.
The OP is complaining exactly about having to leave the area to not be killed. If you don't want to leave the reive, let yourself be killed at a "safe spot" where you can be raised or re-raise.
If you go to a reive and expect to not be bested by a bunch of angry mobs, you're doing it wrong.
or have a visible line of where the battle area starts/ends so people know to stay in that line
Cloudius
Shiva
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Agreed, don't even need a good reason to support this, its just common sense.
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