I very rarely make the effort to post on this forum but after yesterday, I really felt I should. I appreciate the new zones but honestly, I don't fathom how Yorcia Weald is an attractive zone for players at the moment.
I'm sure Delve will help but I'm not sure what the thought is behind the zone.
a) It's fairly difficult to get there. This I can accept, we're exploring and colonising and once we have the frontier station we can warp there.
b) The zone is awful to navigate. You start without a map (although we now have access). Not only is it a heavily forested zone which is very maze like, you have a bunch of moving obstacles on top of colonization reives.
c) It is impossible to get to the Wildskeeper Reive solo. You just can't. So if you're not part of a linkshell or even a largish group, you're absolutely screwed. I waited hours for a shout and joined but a friend and I had tried to get to a previous shout which was in progress and we couldn't do it because of the reives.
d) There is not enough incentive to run supplies to the bivouacs. The rewards aren't high enough and to get to them, you need a group. Not only that, you have to navigate through the zone itself which is a nightmare. It's a long enough run to GET to the zone, why make life in the zone so awkward?
e) The map is APPALLING. Are we being trolled? I appreciate it's a forested area. I appreciate that the map may not be complete. Drawing a bunch of trees in a square is not a map, it's a picture. Even if the map had partial trails on it, it would help... I get the idea that it's supposed to be the wilderness, so why bother with a map at all if you don't want it to be helpful? If Players can find trails then let those trails appear on the map!
I've done my Wildskeeper reive and I intend to never go back to this zone unless absolutely forced to.