* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
That only helps some events, things like Delve NMs outside were not done, and still are not done, by raising people, if someone dies you just have them HP and come back, that only helps instanced events, and even then... you make fatal mistakes literally game over for the party.
Outside NMs are pretty special in that regard. HP'ing in HNM, Sky, Sea, Dynamis days was either impractical because of the time taken to get back or because you couldn't re-enter an area anyway. It almost seems like they went out of their way to stack waypoints on top of most Delve NMs.
Such a thing would ... possibly help many events, but they'd have to rethink every relevant fight, and they won't be doing that any time soon.
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