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  1. #21
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by FrankReynolds View Post
    I don't know if you looked at the boss win videos, but those aren't sams whacking at and the weapons they used to win aren't even from delve...
    Nah man she meant its weird they let the boss GK be so hard by compare to their normal seemingly favoritism of SAM.
    (1)

  2. #22
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Nah man she meant its weird they let the boss GK be so hard by compare to their normal seemingly favoritism of SAM.
    I know, I just wanted to point out that those superstar sams are not even useful in this fight. I kinda wish they were, as I have no interest in building a relic bow and gearing ranger though.
    (0)

  3. #23
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Really bosses should not need to be fought in such a way to begin with, but then again true balance is near impossible, so whatever.
    (3)

  4. #24
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    Daquwaka still undefeated? And get the tech team to fix the log in issue so i can fight it tommorrow.
    (0)

  5. #25
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Greetings,

    Below is a comment from Producer Akihiko Matsui in regards to feedback received on the current state of Delve, specifically about boss strategies and how a good number of players feel that too much focus is placed on Stun.

    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.

    Thank you for all the feedback.

    I’d like to share this with you all based on the premises listed below:
    • We're constantly checking up on how Delve boss battles are going each day.
    • We're okay with players employing strategies that use Stun.

    As you all know, currently there are 3 Delve boss monsters, and of these Tojil has a significantly higher rate of defeat. The most predominant strategy being adopted for defeating Tojil is to continuously stop him from using his large move with Stun.

    While focusing on Stuns is one viable method of defeating this boss, we've created these boss monsters so that they can be defeated through other strategies as well.

    Since we are talking about Tojil, I will go ahead and keep using him as an example.

    We've made it so strategies that apply to Achuka can be applied to Tojil.

    Both Achuka and Tojil have times where they glow with fire. When this happens, strong abilities are used and Tojil's offensive magic rank increases. One of the major points of strategy for these fights is to knowing how to break this state.

    I'd like to share a post that was made by a player that offers some insight into the behavior of other boss monsters:

    There seems to be a lot of people who think the only way to deal with these monsters are by using Stun. For the Morimar boss, if you fulfill the right requirements he won't use Incinerating Lahar (AoE weakness). For Hennetiel's boss, as long as you get close, Marine Mayhem (AoE instant death) will only deal damage. Spec wise it seems there are a lot of things for Hennetiel's boss where stun does not work.

    Earth and lightning based Naakuals will also be coming I'm sure, as well as their Delve counterparts, and I doubt that stun will work on them.

    So don't worry, this isn’t going to be a game focused on stunning.
    In other words, as the HP for boss monsters falls (including Tojil), in exchange for an increase in certain stats, other stats will be lowered, and when it comes to strategy, it's important to pay attention to variations so you can prepare and guard against dangerous abilities.

    We've made it easy to retry Delve so that it's easier to develop strategies, so please keep trying to gradually figure out the strategy by understanding the monster's concept and behavior. With that said I believe that you will all be able to develop various strategies for defeating these monsters.
    (9)

    Okipuit - Community Team

  6. #26
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    Sep 2012
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    471
    Quote Originally Posted by Okipuit View Post
    Greetings,

    Below is a comment from Producer Akihiko Matsui in regards to feedback received on the current state of Delve, specifically about boss strategies and how a good number of players feel that too much focus is placed on Stun.
    Well, you see, you took away our Perfect Defense, so the only option left is Stun.

    You wanted us to employ more options, when all you really did was limit us, to one. If you don't want us to stun everything, stop making EVERYTHING so devastating.
    (26)

  7. #27
    Player Phafi's Avatar
    Join Date
    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Quote Originally Posted by Karah View Post
    Well, you see, you took away our Perfect Defense, so the only option left is Stun.

    You wanted us to employ more options, when all you really did was limit us, to one. If you don't want us to stun everything, stop making EVERYTHING so devastating.
    you could always try having scherzo and earthen ward eat everything. lol
    (5)

  8. #28
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Akihiko_Matsui View Post
    [...] While focusing on Stuns is one viable method of defeating this boss, we've created these boss monsters so that they can be defeated through other strategies as well. [...] We've made it easy to retry Delve so that it's easier to develop strategies, so please keep trying to gradually figure out the strategy by understanding the monster's concept and behavior.[...]
    Thank you for your thoughtful input Mr Matsui. Mind postin a video sometime showing how your Rune Fencer handles any boss win? Devs used to showcase various things before Adoulin went live, but then it has stopped. I'm sure everyone would be interested to see how you employ all those different strategies you talk about.
    (11)
    Quote Originally Posted by SpankWustler View Post
    The Developer smiled and replied, "During the worst times, I was riding on your back and whipping you with a stick and laughing."
    Quote Originally Posted by Camate View Post
    [...]-Dipper Yuly, Faithful Falcorr
    ※These pets will have a base of Treasure Hunter I, but by using equipment that has “Pet: Treasure Hunter +” the effect will become stronger.
    Quote Originally Posted by Okipuit View Post
    [...] There was no promise to create gear that would counter the reduction of treasure hunter on beastmaster pets Dipper Yuly and Faithful Falcorr.

  9. #29
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Zirael View Post
    Devs used to showcase various things before Adoulin went live
    When was this? Only video I ever remember of them showing us how to kill something because we were doing it wrong was AV, and that video was not helpful to anyone in the end anyways so far as I know.
    (3)

  10. #30
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by Demon6324236 View Post
    When was this? Only video I ever remember of them showing us how to kill something because we were doing it wrong was AV, and that video was not helpful to anyone in the end anyways so far as I know.
    The great FFXI mystery that has yet to be solved. Theorized, but not solved.
    (1)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

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