Yojimbo would just take your Gil and do 10 damage to the enemy.
Yojimbo would just take your Gil and do 10 damage to the enemy.
Wish Ninjas would stop asking for this so often, not so much because it'd be useless, but because I await the day when SE goes "we should look for player ideas for Ninjas!" and then they add an extra level of paralyze to a job that barely ever sees the light of day because it's bad at everything, but at least now we can paralyze fodder monsters better.
I wrote this a while ago but I had a few ideas for Ninjutsu spells.
-Ni and San levels for every single existing Ninjutsu spell outside of Migawari
-Remove Elemental San from merits and make the level 5 version learnable from scrolls.
New spells:
Kisha: Reduces enemy evasion.
Ikasha: Reduces enemy critical defense.
Rakusha: Reduces enemy critical evasion.
Kyousha: Stun.
Mokuton: Deals non-elemental damage and reduces enemy movement speed.
Kinton: Deals nonspecific physical damage and reduces enemy defense.
Tenda: Dispel
Shishishinchu: Increases critical hit rate. (Lasts 15 minutes)
Kiai: Increases attack and accuracy. Does not stack with berserk or aggressor. (Lasts 15 minutes)
Last edited by Kincard; 05-27-2013 at 06:00 AM.
I really want siren as an avatar. Give her either an aoe charm affect or buffs like a bard would.
Bahumat and Phoenix would be awesome too giving an aoe party RR buff. Bahu would just wreck stuff I really want siren because I've always been on siren server.
White Magic
Soothe - Prevents a target from agroing, and and clears the hatelist of target so long as the enemy hasn't been damaged, so slept would be ok. Obviously would have no effect on NMs.
Calm - Lowers the enmity of a single target by 10% every 3 seconds.
Fair enough, but the fact that mobs have it, and players do not is kind of silly. You're right that ninja is barely used in anything past abyssea, save for voidwatch procs and meh damage.
I'd say that giving nin, since it accomodates /dnc so well, dispel or stun would be too much unless the stun was on something like a 3 minute baseline cooldown and the dispel was at least 45s cd.
Last edited by OmnysValefor; 05-28-2013 at 04:01 AM.
Amnesna. Think SE said they're implementing it, but that was eons ago.
SMN99/SAM99/DNC99/PLD99/THF99
Summoning magic skill: 545
Hvergelmir 90
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