The problem I wrote about is that to upgrade trial weapons the RME weapons toes WILL get stepped on. As a result the alternatives for upgrades are no longer available you either work for the new dev gear or capped out RME gear. The trial weapons are no longer relevant even to casual players. You'd be better off trashing the trial gear and buying AH equipment equivalent to the mass produced PINK armor from abbysea for millions of gil.
People who aren't casual don't understand the old RME is STOPPING the casual trial weapons from being upgradable.Take a trial weapon tht would have 60 attack and an emp version thats the same level is 71. If you upgrade the EMP weapon sword to its ultimate form its 140 attack or double the old cap.
For the trial version to be comparable it'd need to be at least 90 damage in it's final stage. From this perspective the level 99 trial weapon getting upgraded to 90 damage EXCEEDS the RME weapon that is 71 damage at level 95!
Basically, the RME weapons need rebalanced par stage to open up upgraded trial versions or they'll step on each others toes.
It's just bad balance. It creates a predicament for RME vs trial weapons being if trail weapons exceed the potential in one partially upgraded RME. The gripe is RME weapons would take multiple times more effort simply to upgrade to the next stage and better that 90 damage trial weapon.
Basically if they implement the upgraded trials they'll need to make rebalanced the other stages of RME so the minimum level 80ish RME's maintain an advantage over the highest tier trial weapons. RME's would need minor jumps at the on the final level of the RME weapons ultimate stages. The developer suggested one big upgrade at the end of the final stage. BAD IDEA!