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  1. #1
    Player Makenshi's Avatar
    Join Date
    Jun 2011
    Location
    Windurst
    Posts
    71
    Character
    Makenshiroi
    World
    Sylph
    Main Class
    BLU Lv 99

    Some GEO questions.

    Hi, i have started leveling GEO recently and i am wondering a few things.

    When looking into gear what is Geo's most important stat? Does INT, MND or anything affect Geomancy spells?

    What sort of weapon should i be looking into? Club? Staff? MP based? What path would i take for with a delve weapon?

    And are there any tips for skilling Geomancy skill? or does it just involve standing outside adoulin spamming spells?

    Edit: Forgot to ask about Merits. What do people go for?
    (1)
    Last edited by Makenshi; 08-28-2013 at 01:20 AM.
    My FFXI "Where the hell is Mak" video. http://www.youtube.com/watch?v=woxN-P-9a9Q

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Makenshi View Post
    When looking into gear what is Geo's most important stat? Does INT, MND or anything affect Geomancy spells?
    Damage Taken & Refresh, only skill effects GEO spells, no MND or INT.

    What sort of weapon should i be looking into? Club? Staff? MP based? What path would i take for with a delve weapon?
    Club and Shield, specifically, PDT Club and Genbu's Shield.

    And are there any tips for skilling Geomancy skill? or does it just involve standing outside adoulin spamming spells?
    Spellcast, or yeah, standing outside of Adoulin works, Abyssea Uleg spamming GEO spells at worms works as well, targeting an enemy so might be faster, but lose the Ionis skill up rate increase, and also have to get time every lil bit, but no MP issues ever. Take your pick.

    Edit: Forgot to ask about Merits. What do people go for?
    That one, I cant answer.
    (1)

  3. #3
    Player Aarahs's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    123
    Character
    Aarahs
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    Think of Geo as a blm with a few party buffs. The buffs aren't hard to maintain as long as you keep an mp buffer, so focus on nuking gear.
    (0)

  4. #4
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    INT is relatively important.
    But not for your indi-geo-spells.
    It's for your T2-ras and other black magic.
    (0)