*Ahem*
Let's take a look at the pet jobs and their pets, shall we?
Bst relies heavily on their pets. Bsts JAs are entirely pet-centric. The only non-pet focused JAs bst has are Feral Howl, Tame, and to a lesser extent, Charm, which can act like a ghetto-bind if the mob can't becharmed and you have no pet. Take away the pet, and you have a gimpy warrior who can't make use of war's strengths (berserk, aggressor, double attack, warcry, as well as retaliation and blood rage, and great axes), and DW at the same time, thus giving us a gimpy 1h axe war. Back when content was a bit more balanced as far as pets go, Bst damage was skewed about 40%:60% player
et, depending on the pet and the situation. That's shifted now, but it's not hard to say that the pet is still a huge chunk of bst's damage, and without their pet, they're dead weight.
Smn, well... the fuck can smn do without the avatar? Bash crap with a stick in shitty mage-quality melee gear? woopdefuck. Blm can do that AND nuke.
Pup, originally, was sort of the reverse of bst, where the player is the dominant half of the pair, and the puppet supports them. Unlike bst, though, every single one of pup's JAs requires or relates directly to the puppet. If the puppet isn't there, all pup is is a weaker mnk with worse gear due to pup's awful gear selection (though this has improved substantially, we're still regularly left off of gear that every other melee job is on in favor of mage gear that we don't even have a use for.). In the olden days, the damage split was 60:40 player
et for pup, again shifting depending on the puppet and the monster (ie: vs birds, sharpshot's piercing bonus made it a lot more even), but like bst, this has shifted, and now at best our puppet can maybe pull 70:30 in the right situation.
Now let's look at drg. What does the wyvern add to drg 99% of the time? A little bit more damage, a tp bonus on spirit/soul jump, and the occasional healing breath. What was drg's damage split way back? Oh yea, something like 90:10 player
et. What is it now? more like 95:5. What can drg do without their wyvern? All of their jumps, with only the tp gain of spirit/soul jump suffering, as well as angon, and their silly anti-dragon shtick. Oh, and they're a 2h weapon user, and get some pretty amazing DD gear.
Drg without their wyvern is still Drg. Bst, Pup, and Smn without their pets? They're reduced to gimpy versions of whatever they have subbed. Sure, pup suffers the least from this, but even a pup will feel the loss of their automaton a lot more than a drg will notice the loss of their wyvern.
So yea, drg is the least pet-centric of the pet jobs, so the rest of us would appreciate if the devs focused on the pets of the jobs who need their pets to function, rather than the one who barely knows their pet is there.