im so confused when it comes to SE and designing jobs. weird choices like PUP having the highest throwing skill. My confusion with geo is that they have the highest club skill along with whm and in the artwork they are using clubs, yet they are excluded from so many of them that only WHM or PLD. They constantly get shuffled to the staffs (likely for the Macc/Mattack types stuff, so why did they bother giving them such high club skill.
Skirmish they are on staff not club, they are on no relics or any others, not even on the new delve super weapons (the ones off the big bosses, they are WHM/PLD only) and once again they are on way more staves. Its a job that needs a lot of INT/offensive magic skill and their prime weapon is one that requires mind.
can someone explain to me why this is? or is this just more poorly thought out SE logic?