I figured i might get more attention from the dev's or someone who might be able to change something here rather than at other 3rd party forums. I want to address some problems that i see with the Corsair job and some possible solutions. Those of you who have something constructive to add to the post please do so.
Dice
Every COR's if using their job to its fullest should be throwing out Phantom Rolls at every twist and turn of their PT. Healer's Roll for mages recovering after a tough fight, Chaos Roll for monsters that have their defenses raised, etc.
However obtaining these dice as always been quite bland... In order to get any dice beyond the initial Corsair Dice you must purchase them from 1 of 2 NPCs in the Aht Urghan Areas. I mean I'm all for easier alternatives to obtaining rare items but this is the ONLY way to get Corsair Dice.
I did a quick number crunch and it turns out a Corsair (negating the Corsair Dice you get from completing the job quest) will have to payout, over time, 752,101 gil.
So solutions to this problem.
1. You could make monsters in areas drop Dice, where the price might fall a bit. or at least COR's could go farm them.
2. Make a really long quest line that have dice as rewards. You could even tie it into the COR storyline. But at this point going back and working in another storyline might be a costly endeavor.
Bullets
As most seasoned COR's know bullets are the lifeblood of the job. We Pull Monsters using them, we weaponskill using them and some of us even shoot for damage with them. So why does SE hate us so much?
Back before Campaign Unions and the Chests Steel Bullet Pouch stacks were rare if not impossible to find in stacks on the Auction House, forcing COR's to use less useful Iron bullets (Lv50) or even regular Bullets (Lv22).
With the level increase COR's bullets have increased in level from Steel Bullets (Lv66) to Oberon's Bullets (Lv80). These new bullets are become even more of a problem then the previous bullets. The Formula for Oberon Gold Ingots used to make the bullets are 3 parts Gold Ore and 1 Part Fools Gold Ore. Corsairs are basically FORCED to shoot gold at monsters...
On top of this the Fool's Gold Ore is only obtained via Campaign Unions which the player base has moved away from since Abyssea's release due to the insane EXP abyssea offers.
While i understand that SE cant predict what the playerbase will do as a whole... there could be some alterations made to COR to make it more viable.
One Solution as i see it, is to make a vendor and have him sell bullets (or bullet pouches).
BulletMan
Bronze Bullet Pouch - 100g
Tin Bullet Pouch - 200g
Copper Bullet Pouch - 300g
Bullet Pouch - 400g
Iron Bullet Pouch - 1000g
Silver Bullet Pouch - 1000g
Steel Bullet Pouch - 3000g
Dweomer Bullet Pouch - 5000g
Oberon's Bullet Pouch - 5000g
The issue you run into with doing this is crafting takes another HEAVY blow due to the fact that this NPC basically sets the price of bullets and what they can be sold for without overcharging the Marksmen.
Another solution is to make the ingrediants that are used to craft bullets easier to obtain. Add Firesand to Bombs as a drop, add ore/ingots as a drop to other monsters, etc.
This solution still leaves the players with some decision making as to the prices and the demand of items.
Add the Pouches to Chests in abyssea. Make it so they drop from Gold/Amber Chests at a certain teir making it possible for people to work towards collecting a set of bullets. This is a somewhat similar solution to what you used in Campaign Unions but instead its in abyssea.
Skills
Corsair, a job who's signature weapon is a Hexagun, has more Dagger and Parrying skill than it does with its Gun. While i assume this is a balance issue to make Ranger still the Top Notch ranged job it does seem rather silly.
1. Dont lower our Dagger skill, this is just something i observed. Its not really an issue.