Greetings everyone,

Below is a comment from Producer Akihiko Matsui about level 99 relic, mythic, empyrean, and Walk of Echoes weapons.

Quote Originally Posted by Akihiko_Matsui View Post
Matsui here.

I have some follow-up information regarding how we plan to build on relic, mythic, empyrean, and Walk of Echoes ("coin") weapons (I'll refer to them as RMEC below. Apologies that I left out coin weapons in my last post).

There are many who feel upset and uneasy regarding the recently introduced weapons, as well as the information that has been conveyed until now. So while this information is still not finalized, I would like to give a bit more insight into our plans.

We are planning to unlock the special weapon skills that are granted from RMEC weapons when you have upgraded them to their level 99 form (this includes non-afterglow weapons, and shield/instruments will not be included in this). However, we plan on adding some conditions that fall in line with the jobs that can equip the respective RMEC weapons.

As we have yet to finish all the testing as to whether or not we can do this, please let me again reiterate that this is not yet finalized.

Due to the nature of this topic, we definitely need to proceed carefully, so despite the fact that I'm only mentioning this at the idea level, I understand that the level of disappointment will be quite great if I say that it is too difficult to accomplish this after all, and I was thinking it would be best to let you all know once it took a bit more shape.

You're probably thinking "if that’s the case, then don’t announce anything," but because I thought it wouldn't be good to not let you know anything until plans were finalized I decided to make this post. (I've been under so much stress I feel like I'm going to get an ulcer >< But I know I shouldn't be complaining.)

While the memories you made and the stats on your equipment cannot always be proportionate, we are trying our best to see if we can keep all of the effort spent on earning these weapons intact.

We plan to do all that we can, but please give us some time for this.

He also follows up on a player's comment, which I've summarized below:

Quote Originally Posted by Akihiko_Matsui View Post

I have the following questions/comments regarding the unlocking of these special weapon skills, and I'm sure a lot of others are thinking the same:

- Relics: There are gaps in a lot of the weapon skills for these weapons. For example, there is no special advantage to Knights of Round or Scourge, while on the other hand unlocking Catastrophe or Coronach would lead to the destruction of balance.

- Mythic: These weapon skills can already be unlocked through the quest "Unlocking a Myth."

- Empyrean/Coin: How will these weapon skills be differentiated for the two weapons?
I was thinking this question would pop up.

I apologize, but unfortunately I am unable to answer anything at this point in time. One of the reasons I felt I should not have mentioned anything during a stage where various things have not been finalized yet, despite prefacing it that this is non-finalized information, was following up on individual specific questions based on supposition.

Being silent because it's not possible to answer right now would remove the whole purpose of why I posted, but on the other hand, continuing to entertain suppositions would cause expectations to grow even more wild. As a result of this, things that I didn't promise would turn into promises, and I would like to avoid making it seem like we are breaking promises.

With that said, the answer for the moment for many things will be "Sorry, but I cannot answer that right now."

Once the content has been fleshed out and confirmed I will be sure to let you all know the details, but please give me some time.