Blu Powa!!!!! Ahoy pplz /
Blu Powa!!!!! Ahoy pplz /
<o> Smithing 99 +3 <o> Cerberus
"Don't take life too seriously, you can't get out of it alive."
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BLU POWER WUT WUT
<3 my blu, I think we need more AOE heals lol.
Ya I think if SE is going to give DNC the ability to heal outside of party, why the hell not give BLU the ability to do the same. That would again increase our usefulness in a pinch when healers are dropping like flies or not really on the ball. I think a macro pallet for spells would be beneficial, although the spell cool down is still going to be 60 seconds, at least your not spending 1-2 minutes sifting through all of your spells to get the ones you desire for the task at hand. I think SE should invest its time in giving BLU at least 3 spell macro pallets within the spell setting screen. This would greatly improve the job, and yet not break it by leaving the cool dwon in place. I'm all about physical spells, so I would still like to see something with a bit more juice, 3.0 STP and 75% STR modifier, I wanna see it SE! A Paralyze II type spell would be cool from Sub-Zero Smash (which is a good spell I mind you) but I feel that would step on some RDM toes there. Mostly what I would love to see is buff spells that affect Def. This way tanking can be more explored with BLU, god knows I pull hate all the damn time on my BLU with the damage output I can do. A curaga III would be interesting also, but ya I really wanna see more tanking style buffs for BLU, there are so many possibilites, but there are also so many ways SE can f*ck them up namely Battery Charge..... I still resent that update. I mean really? 1 tic goin to break the job, even after they gave RDM Refresh II!? C'mon! I even had some BLU's tell me "Scuro why are you b**ching!? It's just 1 tic of MP!" Ummm ok for all you youngsters to the BLU ways, back in my day 1 tic of refresh was unheard of, and when Relic was getting released I said "dude they are going to give us refresh, just watch!" which people thought I was crazy for, but it happened. I also predicted one day we would get a refresh spell, and we did. Yet I digress, the whole point is, that 1 tic of refresh makes all the difference, especially to BLU's, those that played the job Pre-Battery Charge know that 1 tic is what makes the difference between a living BLU and a dead one. And although I love Reaving Wind's applications to NMs.... I hate that they totally twisted what it was supposed to be. It's not even close to the original mob spell of wind knock back, yet I can imagine that being annoying when your trying to fight something and you knock it back, but it would have practical uses in Magical Casting or even running away from a mob (kiting also).
IMO it's probably more likely we'd get something like Roar just because we already have two Coeurl spells. Roar is just as potent, but AoE and doesn't require the mob to look at you.
That's a silly thing to complain about, considering that even though they removed that 1MP/tic, they almost doubled the duration of it. Overall it restores exactly the same amount of MP as Refresh II (3/tic instead of 6/tic, but it lasts 5 minutes while Refresh II only lasts 2.5 to start). I would much, much rather have a 3MP/tic, 5-minute Refresh than a 4MP/tic 3-minute one, not even considering the MP saved by having to cast it a lot less. There was also an absolutely zero percent chance of BLU's Reaving Wind having the same effect as the mob version.Originally Posted by Scuro
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