This is probably a Rant Post, but I really have to say how I feel about SMN these days.
SMN has and will always have a special place in my Heart, but I can't ignore this feeling of being an unwanted Job in Vana'diel not only by the Community but SE themselves.
SMN has so much Potential but every good thing has like 3 drawbacks.
Avatar's Favor for example, gives 1 pretty nifty buff (the perp cost -3 isn't needed nowadays) and you lose offensive power (that's fine actually if that would've been the only thing), you have to wait MINUTES to get the buff tp full potential and on top of that you'll reset the buff potency when you do any Blood Pact. That's beyond broken but enough about this, i'm always getting back to this one apparently...
The thing I wanted to talk about today is that SMN almost always gets shafted when it comes to updates: we were promised Cait Sith LAST SUMMER. Well we all know how that panned out.
The Enmity Adjustments while necessary for melee classes absolutely broke SMN solo play. Everything EM and above doesn't seem to be interested in my avatar after about 20-30 seconds, even though i used a 2k+ dmg Blood Pact and I didn't even do anything else than that BP while SE seems to be fine with this since they only reduce the enmity generated by casting avatars in the upcoming "enmity fix".
I am truly sad that a Job with this much Potential gets neglected to this degree and that I am not able to enjoy this Job anymore because of this.
And although I know that this plead will be neglected again:
PLEASE, SE, change something about SMN. Either fix the solo situation, or make them DESIRABLE for more party situations. Give them something of their Uniqueness back ;/