Even cooking!?! I always thought it was left out because of Hocho
Even cooking!?! I always thought it was left out because of Hocho
Last edited by YosemiteYogorockBlondelle; 07-04-2014 at 12:47 PM.
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
nope, I didn't misunderstand but what I did understand is that these torques will be used to level up a craft quickly but they could have an effect of becoming useless and I was using the job turques as the prime example of how they became useless but I was also stating that they could make them upgradeable as in put more craft skill up into them over time as your craft raises quickly but keep in mind we want theses item's not to take up any more room then everything else has done in the past, e-specially since I'm always on very tiny limited room left as it is.
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
well they could do both or there could be more then one type of crafting torque as well and we do not know that yet but we can speculate on what the stats will be, just like they did with some crafting rings but that is also just an example of it as well. The rings didn't add crafting skill however, just figured I better say it before anyone says anything about that even.
(Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.
We know what these will do as we've had the other torques for other crafts for more than a year now. These are the exact same, but for the skills that don't have torques yet.
What this guy said:
vvvvvvvvvvvvvvvvvvvvv
Basically, they released torques that give skill +2 to various crafts, including leathercraft (I only know that one as it's the one I'm doing). This was, as DJ said, over a year ago. All that this update is, is that they're now adding the torques for the crafts that were missed. It gives skill +2. Nothing more. Nothing less.
The original ones, if you're interested, were found in the brown caskets in GoV areas (Leathercraft was quicksand caves).
The easiest way to make these obtainable would be GoV in ToAU/WotG imo.
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