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  1. #11
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    I'd love to fill in your form with precise details, but there's maintenance right now (hopefully fixing this), but I can say for certain that as DRG/RDM meleeing adds when there is no damage being done to the root by anyone, I get 0/0 exp/bayld. If I cast Dia II on the root, then kill adds, I get up to 4/2 exp/bayld. If other people come in and attack the root but I only attack the adds, I get up to 1500 exp, 750 Bayld per evaluation. I can get similar amounts of exp if I am killing the root and others are sleeping/killing the adds. I never cure myself, only use barspells to activate healing breath, Jumps, auto-attack rounds and WS, and the occasional smiting breath.

    However, when I try the same thing on BLM/RDM my exp/bayld is terrible. I try enfeebling the mobs, including sleepga, curing allies, nuking mobs, nuking the root and of course buffing myself with stoneskin, refresh, haste, protect/shell. Exp varies wildly between lots of no exp/bayld, and up to a huge 200 exp 100 bayld. This was even after the update where enfeebles etc. were supposedly fixed. Though I didn't try BLM again since I got Reive Unity KI. Does this make any difference to the amount of exp/bayld earned????
    (0)

  2. #12
    Player Rhionhi's Avatar
    Join Date
    May 2012
    Posts
    2
    Character
    Rhionhi
    World
    Phoenix
    Main Class
    DRG Lv 99
    I have gotten virtually no bayld, and up to about 300 exp per evaluation as 99 PLD/49 RDM, and again as 99 DRg/49 RDM. i have heard similar complains from others, as well as the majority of reives being close to unwinnable. the concensus in the group i was in is that they should link to the obstacle or lair, and each other, but not agro (everyone but PLD and a BLU was unable to raise safely, rest, or avoid constant attack by large numbers of mobs in a group of around 12 people)
    (0)

  3. #13
    Player AinurBismarck's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    3
    Character
    Ainur
    World
    Bismarck
    Main Class
    RDM Lv 99
    I was able to complete an entire lair reive solo, so I will try to summarize from the chat log the evaluations and any actions taken.

    Job and level
    99 Puppetmaster/49 White Mage
     
    Reive type
    Lair Reive
     
    Area name and < pos > of the Reive
    Ceizak Battleground, J-6/7, west-northwest of the Frontier Biouvac
     
    Conditions
    Solo. Which gave me a very clean chat log to dissect for this.
     
    Amount of experience points and bayld for a single evaluation:
    0 Exp/0 Bayld 1 Barrage Turbine, 1 Armor Shatterer (hereafter AS), frequent puppet melee and ranged attacks)
    59/11 (1 AS)
    49/9 (1 AS)
    0/0 (1 AS)
    51/10 (1 AS)
    56/11 (1 AS)
    24/4 (1 AS but it missed)
    53/10 (1 AS)
    25/5
    91/18 (1 AS, 1 Barrage Turbine)
    56/11 (1 AS)
    51/10 (1 AS)
    55/11 (1 AS)
    0/0 (1 Barrage Turbine, 1 AS)
    57/11 (1 AS)
    0/0 (1 AS)
    58/11 (1 AS)
    0/0
    0/0 (1 AS)
    58/11 (1 AS)
    49/9 (1 AS) (Note: Reive Momentum Score: Attack Success, and Momentum Bonus: Status Ailment Recovery immediately followed this evaluation)
    55/11 (1 AS)
    58/11 Completed

     
    Actions performed at the time
    For myself, 5 Wind Maneuvers to trigger Barrage Turbine and for enhanced wind things and 1 Light Maneuver. Melee attacks were averaging 30-40 per hit, ranged was around 65-70 per hit, and Armor Shatterer was averaging 500 to 650.
     
    How much HP did you damage the obstacle or lair for?
    Every last hit point. Had Sharpshot head/frame automaton attack while I stood back and took notes. Puppet did all the damage to the Wasp Nest.
    (2)

  4. #14
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Hello!

    Thanks for all the data thus far.

    The development team and QA team have been performing on-going testing, and as long as there are no major issues, we will be rebooting the applicable areas to make adjustments sometime this week (the earliest would be tomorrow).

    Once the testing has been finalized I’ll inform you all of the adjustment details, but to give you an idea, it will be similar to the adjustments that took place before.
    • Previous adjustment summary: Adjustments to the minimum value and the score given
      ◆Evaluation flow
      Join a Reive

      Your actions are evaluated, and you will receive a score.

      This score is then matched against the minimum value to see if the value was met.

      If the value has been met: You will receive experience points and bayld
      If the value has not been met: Your score will be carried over to the next evaluation
      The bolded portions in the above flow are what we will be adjusting.

    Once there are more details we will be sure to share with you all.
    (5)
    Devin "Camate" Casadey - Community Team

  5. #15
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    How are actions evaluated, and which actions count toward evaluation? Healing/enhancing still delivers garbage results, why design an event that requires support actions and yet those support actions aren't factored into the evaluation score? At this point I would like one of the reps to just confirm that SE does not want healers to participate in this event instead of the constant lies.
    (1)

  6. #16
    Player Mnejing's Avatar
    Join Date
    Mar 2011
    Posts
    479
    Character
    Ovjang
    World
    Lakshmi
    Main Class
    GEO Lv 99
    Nothing is bolded?
    (3)

  7. #17
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    Quote Originally Posted by Mnejing View Post
    Nothing is bolded?


    Too late for April Fools.. :X
    (0)

  8. #18
    Player Kalilla's Avatar
    Join Date
    May 2011
    Posts
    179
    Quote Originally Posted by Camate View Post
    ◆Evaluation flow
    Join a Reive

    Your actions are evaluated, and you will receive a score.

    This score is then matched against the minimum value to see if the value was met.

    If the value has been met: You will receive experience points and bayld
    If the value has not been met: Your score will be carried over to the next evaluation
    Looking at the translated version on BG, I believe these are the words that should be in bold. Just to be sure I'm posting the version Slycer translated this morning.

    Quote Originally Posted by Slycer
    Reive Evaluation
    Participate in Reive.

    Player behaviors are evaluated and a score is granted.

    Score is compared with the threshold value.

    Threshold Reached: Bayld and EXP granted
    Threshold not Reached: Bayld and EXP carried over to the next evaluation
    We will be adjusting the components in red.
    (2)
    Last edited by Kalilla; 04-04-2013 at 04:18 AM.

  9. #19
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Sorry about that! I edited my post with the bold text.
    (4)
    Devin "Camate" Casadey - Community Team

  10. #20
    Player Miiyo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    Job and level
    99 Blm/Sch

    Reive type
    x3 Colonization Reive. Spiders, Beetles, and Rabbits

    Area name and < pos > of the Reive
    Ceizak Battlegrounds

    Blizzard V 2477; Fire V 2317; Thunder V 3082; Thundaja 2508, 2788
    Total Dmg: 13172
    689 mp remaining
    Other Spells/JA used: Stoneskin, Manawell, Enmity douse, parsimony x2
    369 exp 369 bayld
    Beetles

    Blizzard V 2560; Thunder V 2974; Blizajja 2174, 2174, 2174; Thundaja 3363
    Total Dmg: 15419
    153 mp remaining
    Protection Spells/JA used: stoneskin, mana wall, parsimony x2, enmity douse
    200exp 200 bayld
    Bunnies


    Fire III 723; Fire IV 1462; Blizzard III 1217; Blizzard IV 1869
    Total Dmg: 5271
    0exp 0 bayld
    Spiders
    (0)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

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