They are apparently aware of the issue now. But no course of action will be taken until the end of the month, assuming there is no other major issue. Which means it can be fixed as soon as end of this month or a couple months from now lol.
They are apparently aware of the issue now. But no course of action will be taken until the end of the month, assuming there is no other major issue. Which means it can be fixed as soon as end of this month or a couple months from now lol.
Exactly how would our paladin keep hate then if you could explain? If it wasn't the two flashes, or the three provokes, or the 7 requisats, reprisals or the 6+ cure IVs, or the shield bashes, or the melee hits.... Explain to me how a Cure 3, a single... cure 3 pulls hate off all of that? A cure 3 with nothing else having been done at all. Then the white mage was killed after the paladin continued to flash, provoke, shield bash, WS, Cure IVed the whm.. and still the whm died.
It should -not-, it wasn't a bad paladin sorry, next time ask for details before assuming bad players, it's highly rude and will garner a rude response from me in turn.
edit: And as the JP forums now say, there IS in fact a problem as you can see. Thank you.
Edit 2: Here is the English post, nothing about pet enmity yet
http://forum.square-enix.com/ffxi/th...502#post415502
Last edited by Tannlore; 04-04-2013 at 03:16 AM.
My other car is a summoner.
I have not yet encountering any problems in Abyssea as beast master, summoner or white mage. Everything working as normal. Thank goodness!! But these problems do happen in all areas outside abyssea especially in SoA areas. You can't really do any farming or exploration as Smn or Bst, your pet + avatar cannot hold hate, and mob always running back to you even if you only send them to attack and stand far away. Any JA will ensure the mob run to you 100% guaranteed.
You see, I played all the afternoon as a PUP soloing monsters, and with a few Animated flourishes, my Automaton couldn't take the mob off me even with Cure V or Cure VI, so basically, I don't see any problem with Cure enmity when you do a simple tank job.
Maybe your server is bugged...
If I understood correctly, a WHM pulled hate with a Cure III but the PLD can't get the mob back with several Cure IV ?! If the curing enmity was flawed as you claim, the PLD should get massive hate from Cures.
Last edited by Himrik; 04-04-2013 at 04:26 AM.
I think your wrong Xtrasweettea. I don't pretend to know every job, but i do know ALOT about Summoner. ive been playing Summoner since CoP and in the past it has had many problems But its not like someone like me forgets how to play a job just because the games been easy mode for awhile.
PUP is NOT the same thing as SMN
SMN has no choice the avatar MUST tank or the player dies we have no way of provking the mob and we are the 2nd squishiest job right next to BLM...
PUPs dont normally use the Tank frame of there automaton. so unless your using the tank frame and trying to hold hate on your pet its not even the same problem as SMN is having. and even if you did, PUP has so many flexiable options and Provokes that it will probbly not have the same problem.
AND most important I'm here posting about a Bug or a problem with the Update in regards to how they changed hate/Control/Enmity for a job they clearly did not test. Helping to support our loved game to support our Developers and to keep the game fun and rewarding to play. SE makes mistakes in programing it happens its always happend its just human.
It seems like petters are being given the same treatment as ps2 users were this time around, change... live with it?
Enmity is a BIG MESSED UP issue now. Even using charmed T mob, hate is still ALL OVER THE PLACE for beast. A simple regen 2 will draw hate, aquaveil, blink, all draw massive hate, very fast. It does not matter if you have done nothing while your pet deal rather twice the amount of damage to the mob, your pet, jugs or not, CANNOT hold hate period. This apply to Avatar and Bst Pets, does not matter what how and where you stand, the mob will come after you shortly (more broken as summoner). You can't really explore safely as beast, even if you want to play it the old school charm and leave, the mechanic is so broken right now, it's not even worth playing as pet jobs.
Had a similar experience today on SMN with the bees near Bivouac 2 (the ones you need to kill for the quest). Was chewing up my mp too fast on Garuda, so tried to revert to the old Carby Kite to recover some mp. Even popping it for 1k+, Carby could not keep it's attention. I ran a good clip away for my rebuffs/regen and it would come after me. I'm not tallking just past when the HP bar goes away or the battle music stops. This was like a full map square away. Carby had the bee in the clearing near their spawn points, and I was past the bivouac, and sort of around the corner from it.
It was also bad in a group last night--the Pioneer Fomor NM was bouncing all over the place with a PUP and SMN in the mix.
SE really needs to take a close look at pet jobs--NOW...not a month down the line.
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Even using items like food will generate enmity...sersly... While my pet Chapuli was smacking an Umbril around the second I used yellow curry bun the Umbril turned right to me and started attacking me.
For jugpets Snarl is a joke, use it and it'll turn and hit the pet once or twice then turn back to me ._.
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