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  1. #11
    Player Volkai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Except that's a /ja, not a spell. <.<


    Keep in mind that Rune Fencer is supposed to be more of a vs. Magic tank than a vs. Physical tank... as far as I know you can't parry or block spells. So, I have to ask... how are you guys faring when you go toe-to-toe with Elementals?
    (0)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

  2. #12
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    In no particular order:

    Every job ability that Rune Fencer has produces decent Enmity, but nothing amazing other than the SP which is unsurprisingly an analogue to Invincible, look somewhere in this cluster-cuss for exact numbers. I don't recall any RUN abilities having the 1 CE that is standard for many job abilities, they all provide more.

    Foil has a more favorable duration/recast ratio than Migawari, and the lower duration/recast combo is generally favorable for that type of ability as well. I don't know if Foil has a good duration and recast, but it's better than a comparable spell. Sadly, Foil can be overwritten by Evasion Down effects. It can also overwrite Evasion Down effects, but that's hardly any comfort.

    I don't think anybody knows what Inquartata even does right now. I feel bad for the guy who dedicates his time to finding out, since it is most likely related to the activation rate of a defensive skill. It might raise the Parrying cap and it might not. Although, I will say that nobody having an informed estimate for what Inquartata actually does and nobody even reporting horribly overblown and unrealistic effects due to wandering eyeballs probably says a great deal about how effective the trait is.

    Being more or less made out of unique job abilities, I imagine Rune Fencer is really, really hurt by its current lack of merits.
    (2)

  3. #13
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Already discussed this with you, but transferring my critique here.

    -Riposte spell idea is great. Adds another unique spell for RUN and serves as a functional defensive and offensive tool. 3~5 minute recast with a 120~180s duration would be good. Increase parry rate by, say, 5% per every 100 enhancing magic skill or something that breaks the cap.

    -Inquartata enhancement would be wonderful, having it auto cap parrying at 20% would be ideal though, none of this 55% business. A 1/5 chance at negating physical attacks is adequate. Further enhancements can be stuck onto the mythic weapon or whatever RUN ends up getting.

    -Additionally, I'd like to see RUN's Tactical Parry get bumped up to Tactial Parry IV rather than III. It isn't a big deal, but I like symmetry.


    This would let RUN take a few more physical hits without overpowering its physical mitigation abilities. In its current state, RUN has very little in terms of physical mitigation, and I'd challenge anyone to find a monster whose only method of attack is magic.
    (3)
    Last edited by Prothscar; 04-02-2013 at 08:18 AM.

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Prothscar View Post
    I'd challenge anyone to find a monster whose only method of attack is magic.
    (1)

  5. #15
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Allow me to rephrase; any relevant monster that you'd need a tank for.
    (0)

  6. #16
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Mittenz View Post
    Thus far with my experiences RUN simply just can't tank, the main hate tool is flash (lunge 3min reuse with it seemingly affected by the damage to hate reduction), sub options with it being a paper tank are pretty much Sam and nin and as far as magic goes from the testing I have done it appears to unlike rampart most of RUN abilities affect magic SPELLS and not magic based tp moves (tested using dolls and meltdown as well as pixies and their wind based tp moves).
    This is not true, run's wards work on Magic spells and magic based tp moves if you have the right rune up. I did a test on birds in abbysea misareaux and Liement Ward completely absorbed bird tp move "Wing cutter" and restored HP, to do this i use liement ward and gelus runes. Run 2hr also nullifies magic and magic based tp moves, however with the 2hr you dont have to have any runes up to block damage
    (0)
    Last edited by Cljader1; 04-02-2013 at 10:27 AM.

  7. #17
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Prothscar View Post
    Allow me to rephrase; any relevant monster that you'd need a tank for.
    Hey, its something, but I got your point, I just wanted to be a smartass.
    (0)

  8. #18
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    So far, Inquartata seems to provide a fixed 10% bonus to parry, effectively giving 15% parry rate againstanything remotely relevant, and capping parry at 35% instead of 25% (it the cap is actually 20%, then I'll have to keep parsing on Adoulin content to see if that 15% I first parsed is actually a low sample 20%).

    http://www.bluegartr.com/threads/115...=1#post5662029




    Oh, and RUN definitely needs a boost against physical attacks. On Adoulin, I'm parsing 15% evasion at most, and my defense with Emboldened Prot IV I think it's around 525. Too many hits pass through the evasion/parry, and those that pass hit too hard. Without any self-healing abilities (other than Regen IV, which is nice, but just that), RUN maybe can tank thanks to its many enmity-generating JAs, but will be a big MP sponge and thus not actually useful in its tanking role.

    Suggestions:

    - Increase the benefit from Inquartata. 20 to 25% floored parry rate would help a lot.

    - Let Embolden work for spells cast by other players: Embolden + Prot V from a WHM/RDM/SCH will give 262 defense instead of 175. That, plus defense food could reduce damage taken to reasonable levels.

    - Dramatically increase the evasion of Foil: I've yet to evade a TP move with it. The closer I've been to evade one is getting very low damage from that Chapuli's AoE TP move that moves it like a ninja, which I suspect indicates several hits. I could have avoided some hits, explaining the low damage.


    I know comparing with Aegis/Ochain PLDs is not fair, but then again I don't see any PLD without either of those, and they are far, far, far better tanks than we are. I'm not asking to tank an entire Lair Reive like an Ochain PLD can do, god, no. I only want to be able to survive if I link something... because so far, I can kill most Adoulin monsters solo, but it's not easy, and a link means automatic death.
    (1)
    Last edited by TimeMage; 04-04-2013 at 07:26 PM.
    Frejan from Ragnarok, at your service.

  9. #19
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    I think Embolden does work on spells cast by other players. A guy in PT tried it, yesterday.
    (1)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  10. #20
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Quote Originally Posted by Kojo View Post
    I think Embolden does work on spells cast by other players. A guy in PT tried it, yesterday.
    Hm, goes against the spell's description, but I'll have to try.
    (0)
    Frejan from Ragnarok, at your service.

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