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  1. #41
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    I'd prefer two things...

    A/ Lupon behave somewhat like a "pet" that is follow you and commandable "stay/target". In abyseea not to much of a problem leading a bunch of mobs in field effect..but playing solo(Im lvl 16)... it 's a pain in the butt to run mobs over to your circle. yes, I know "full circle" and recast...but it's a long casting and im lazy. The mobs in regular field are much more dispersed.

    B/ Lupon gain effect over time...for example, much like avatars "aura" effects. I know summoners are gonna hate that one(btw, Im a summoner also).
    (0)

  2. #42
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by Gundisalvus View Post
    I've been playing the Geomancer for a couple days now. I discovered that the debuff Indi and Geo spells do stack. My old man and I tested it on an Orc in Ghelsba Outpost. We used Indi-Poison and Geo-Poison at the same time and it annihilated the Orc. While doing research at capped skill level on both Handbell and Geomancy you can get up to 60 dmg/tick running both debuffs
    So the debuff spells stack but the buffs do not? I must admit to some skepticism.

    Quote Originally Posted by Covenant View Post
    I'd prefer two things...

    A/ Lupon behave somewhat like a "pet" that is follow you and commandable "stay/target". In abyseea not to much of a problem leading a bunch of mobs in field effect..but playing solo(Im lvl 16)... it 's a pain in the butt to run mobs over to your circle. yes, I know "full circle" and recast...but it's a long casting and im lazy. The mobs in regular field are much more dispersed.

    B/ Lupon gain effect over time...for example, much like avatars "aura" effects. I know summoners are gonna hate that one(btw, Im a summoner also).
    Do yourself a favor and "Full Circle" - Recast on each mob. Every time you do you get a chance to skill up and believe me, skill-ups are your best friend. Also, invest in some MP+ and/or Refresh gear. GEO spells cost a lot of MP (Particularly the indi/geo-refresh spells that are ridiculously inefficient without multiple mages)
    (0)
    Last edited by Delvish; 04-10-2013 at 08:15 PM.
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

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