Originally Posted by
Cabalabob
I agree with sarick, I hate that this game basically requires 1 handers to have dual wield if it wants to DD, I feel like dual wield should be more of an alternative for those without shield skill than a must have for all 1 handers. I'd much rather see shields with improved stats to replace the need for off hand weapons, improved fencer for /war levels*, stronger OA2-3 swords, more double attack gear for rdm, add effects to enspells like enlight and endark get, basically stuff that makes rdm swing faster and stronger with 1 weapon than 2.
*I say improved for /war cause then rdm would have the choice of /war for more DD traits or /Mage for more magic traits, /war is a great way for rdm to gain a bunch of DD power and I feel like buffing /war fencer would be better all round in de-emphasising dual wield than simply giving rdm native fencer.