(I posted this in GEO section but was unsure how to move it...)
This post mainly concerns the new jobs Geomancer and Rune Fencer and whom their ability effects extend to and I don't plan for it to be longwinded. I was looking forward to these jobs allowing for some new subjob combinations until I read: "...party members within area of effect," which immediately sullied any hopes I had for either class, just as the afterglow effect descriptions did.
I literally only play one job (which anyone on my server could tell you which that is) and I have for nearly seven years now... Being of a class that has historically been neglected, it would mean a lot to me to get others input, especially DEVs, even if the answer is "No." I was hoping at the least, Camate or another NA DEV could read this and give it consideration, or even better, urge the D-Team to re-examine party member area effects and possible extend some of them to pets.
I don't think this is too far fetched and I think it might promote balance in the way that Geomancers and Rune Fencers would become more versitile and useful for job classes outside of status quo melee or mage class, which is the truely unbalanced issue, but thats another can of worms for a different post. Thanks for reading!