Hello everyone I wanted to share some ideas that I think would be great to improve the dancer job, as well as introduce new concepts and ideas that could make the job even better than it is now.
Sambas
- Aspir Samba III is introduced at level 75
- Haste Samba II is introduced at level 90 (10% haste without merit) (15% haste with max merit)
Waltzes
- Divine Waltz I-II are removed from the waltz category
- Curing Waltz II TP cost is reduced to 30 TP
- Curing Waltz III TP cost is reduced to 40 TP
- Curing Waltz IV TP cost is reduced to 50 TP
- Curing Waltz V TP cost is reduced to 60 TP
Steps
- Feather Step is lowered to level 60
- Obtuse Step is introduced at level 70 (Increases the enemy casting and recast time for spells)
- Anemic Step is introduced at level 80 (Decreases the TP gained by the enemy from your party attacks)
Jigs
- Chocobo Jig is lowered to level 50
- Renewal Jig is introduced at level 75 (Revives the selected target) (Reset jigs: 10 minutes)
Flourishes I
- Shatter Flourish is introduced at level 40 (Dispels an effect off the enemy.)
- Crippling Flourish is introduced at level 50 (Paralyzes the enemy, effect determined by FM.)
Flourishes II
- Empowerment Flourish is introduced at level 70 (Transfers some of your TP to a party member, effect determined by FM.)
Tangos
Tangos are area of effect dances that provide the effect to all party members within range; however, tangos are very expensive and provide a lot of agro. The tango dance is gained at level 30.
- Divine Tango is introduced at level 30 (Heals party members within area of effect.) (TP: 50%)
- Divine Tango II is introduced at level 60 (Heals party members within area of effect.) (TP: 100%)
- Divine Tango III is introduced at level 90 (Heals party members within area of effect.) (TP: 150%)
- Mana Tango is introduced at level 40 (Recovers party members MP within area of effect.) (TP: 100%)
- Mana Tango II is introduced at level 80 (Recovers party members MP within area of effect.) (TP: 200%)
New Traits
- Auto Regain is introduced at level 25 (Raises your TP by 1 every tick)
- Auto Regain II is introduced at level 90 (Raises your TP by 2 every tick)