So previously I suggested to the devs that DRG get something analgous to Berserk or Last Resortl; a Stance that boosts Attack for a duration to help DRG not hit for such low damage endgame compared to WARs, DRKs, and SAMs. Instead I offer this suggestion. Instead of enhancing our Attack, which is more along the lines of a Warrior or a Dark Knight type job, let DRGs have a Job Ability that simply allows us to ignore a portion of a target's defense for a duration. It fits Dragoons style more so than being a berserker or ravager that just goes in with brute strength, but rather since Dragoons are tactical warriors, exploiting chinks in a targets armor (i.e Angon, Wheeling Thrust, Camlan's Torment, 'Jump' under the effect of Spirit Surge, Gungnir's Additional Effect) is more of Dragoon's theme.
Piercing Strikes
Level 97(or as a proposed Tier III merit point Job Ability at Level 99)
Duration: 2 minutes
Recast: 5 minutes
Effect: Attacks and weapon skills will ignore a portion of a target's defense but lowers your evasion and defense.
Attributes: Lowers your evasion and defense by 15% but allows your attacks, jumps and weapon skills to ignore 20% of a target's defense and makes your attacks non-attribute so they can be used on Skeletons, Flans, Narakas etc. These are targets where a Dragoon is extremely weak and have no recourse except to wield a staff which hampers our usefulness. Since a Dragoon specializes in piercing weapons it would make sense that Dragoons could 'pierce' armor and ignore special shields and defenses much like Formless Strikes, the duration is shorter than Formless strikes and unlike Formless Strikes, imposes a heavy penalty on the dragoon more so than even Berserk or Last Resort; lowered defense AND evasion. Currently since Dragoons *need* /SAM to survive and maintain a 5-hit build and Hasso, we can't sub /WAR which other 2handers don't have a problem with, they either don't need /WAR due to having Last Resort, are a WAR so they can freely sub SAM, or are a SAM so they can freely sub /WAR. Dragoon, lacking a way to have Hasso and an Attack Boost JA like DRK/SAM, WAR/SAM and SAM/WAR can't have their cake and eat it too which is why this job ability would balance us while giving us something unique to bring to the table. This ability is unique in that the more defense a target has, the more effective the ability becomes so it would really help us against high level targets with monstrous defense, again which is where Dragoon's effectiveness as a damage dealer is severely hampered.
Alternatively instead of this JA being a stance, it could also be made into non-stance ability similar to Monk's Focus/Dodge with no negative side effects but the duration/recast would have to be significantly different since there are no penalties and thus no risk, in which case it would be:
Duration 1 minutes
Recast 5 minutes
Personally I think the former would be more effective.