Love this trait, always have, but god Paladin kills soooo slow these days. I had an idea for a change.

First, the block factor stopping casting from being interrupted is great and fine, leave that that way.

How about when we block, our next swing triple attacks (or perhaps just double attacks). Make this stack with WS too, so a true TA/DA buff.

In lowman/trivial content, paladins might choose to gear more DD. I'd probably use berserk and aggressor, deliberately to lower my evasion, so I blocked more.

Properly timed, which wouldn't be hard, it would make our ws's consistency better.

In high-tier content, where DT should be* our concern, we wouldn't care as much about DD stats so we'd miss a lot of those double swings.

* I hope Adoulin makes tanks relevant again and stops giving us tonics/drinks for everything.

I do realize that this change would make Ochain even more desirable, but as I have both, I'm okay with that.

TL;DR: I love my paladin, but god it kills slow