Increase base damage on all magian trial weapons that are 99OAT, all hq VW pulse weapons, odinII lance, WOE weapons, REM 90/95/99, so that 99 has another weapon damage rank, and all the other weapons increase in rank to so that the remaining balance of time investment vs. reward stays fair rewards for Skirmish is still handsomely rewarded.
99REM>Skirmish+2/95REM>Skirmish+1/90REM/WOE99/VW pulse weapons/99OAT>85 REM, etc
obviously some Skirmish would still beat some REM at 99, because some REM just suck reguardless, same as some Str OAT beating out 85 REM, etc.
Originally Posted by Kincard
Fix gungnir aftermath or actuallty try responding to the dragoon forums subject
Assuming you're alone, I believe meteor would never be used, even under elemental seal with the Mythic Staff. Meteor alone is just terrible damage. I don't even think I've had a group with more than 2 BLM in it and even having the 2nd BLM with the meteor spell...kinda sad and a waste of a spell that is supposed to be awesome
But anyway, back on topic, the staff boosts any type of spell and not just meteor at the moment. Only reason meteor isn't good with the Ele staves is because it is not a specific element. Currently, the skirmish staves come very close to beating mythic for meteor (ele seal bonus + 60 MATK should be better than the 67 MATK skirmish staff) and the time needed to get the skirmish staves seems a lot shorter than a 99 mythic :X
I guess I'm looking for a way to use Meteor alone and having it a tiny bit stronger than thundaja because I have yet to even use it where it was effectively better for its MP cost.
I'd like to extend this to a lot more than just gear with similar names. RDM should be on several pieces that are considered "light armor", in part stuff that THF and BLU have access to. I'm still confused over why we weren't on Twilight Belt and Epona's Ring, for starters.
In the case of the Athos set, it irks me to see that the set is named after one of the three musketeers, which aesthetically RDM borrowed from, yet we can't equip that set at all.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
Quoting this for emphasis, more so with ores, beads, logs and other items.
This would make gathering a less tedious and perhaps a more popular endeavour; Even more so now there's a requirement for it in a few Coalition assignments with the introduction of the SoA expansion.
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On another note, an item crafted through goldsmithing known as "Phrygian Gold sheet" currently has no (or known) use.
Edit: Oh wow my name.
Can Treefeller Gloves be changed to Treefeller Boots, and Agrarian Boots to Agrarian Gloves? Those items are used to log and harvest in the new expansion zones, but they conflict with logging and harvesting gear from the Field/Worker Set. Players engaged in logging and harvesting can thus only wear three pieces of armor boosting those activities, while players engaged in mining can wear 4 pieces.
If changing the item slots (and names) isn't an option, a creative solution would be to change the effect of
Treefeller Gloves to
DEF:5 Improves harvesting results.
Eastern Ulbuka: Increases logging skill
and of
Agragian Boots to
DEF:6 Improves logging results.
Eastern Ulbuka: Increases harvesting skill
This would allow logging, harvesting and mining the same bonus on the same amount of gear.
Last edited by Kristal; 04-25-2013 at 08:38 PM.
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
There are so many things that need be augmented or changed and the devs won't listen to the player base anyway.
They promised to see what they could do for CoP rings for example last year and we're still waiting.
Anyway :
CoP/Aht urgan rings
Thief knife or at least a higher lvl version with treasure hunter.
A better way to buy/craft Arrows/Bullets (250k/stack of bullets really SE?)
R/E/Ms augmented. I finished my vere99 2 weeks before the update, thanks a lot for making it less powerful than a weapon you can get in a 2-3hrs battle.
Elemental gorgets/belts/obis augmented like the Chatoyant staff which would allow us to only carry 1 of those said belts/gorgets/obis.
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