Originally Posted by
Vicious
-I also tackled it '2 pages ago,' I simply felt it was worth restating my entire line of thought for context.
-Whose observation are we basing this on, the RDMs on this forum who've been screaming that Enspell IIs are total garbage, worthless, worse than Enspell I? I'm going to stick with my parser, thanks. However, for the sake of argument, lets factor in resists and do some calculations, shall we? I'm going to stick to 1/2 resists only for the sake of napkin math:
Enspell I damage : 12,534 damage
Enspell I damage at capped magic accuracy (95%) : 12,221 damage
Now, let's solve for Enspell II magic accuracy to equal Enspell I damage:
Enspell II damage : 14,508 damage
Solve for x = magic accuracy
(305*52x)+[305*26(1-x)] = 12,221
15860x + [7930(1-x)] = 12,221
x= .54
Given that 1/4 resists and lower are going to drive the results slightly lower, I'm comfortable bumping this result up a few notches to 56%
Highest magic accuracy possible on Enspell II for Enspell I to break even = ~56%
Granted, there hasn't been any conclusive testing on the subject, but the notion that 80 Enhancing skill is going to make a 39% difference in magic accuracy is pretty ridiculous. I can tell you that in every event I've brought RDM to be useful and melee(read: not Legion, NNI), I've never parsed less then ~80% magic accuracy on my Enspell IIs. Then again, I'm sure you guys are gonna believe whatever you want to believe regardless of math or facts.
Also, how can you posit that "if damage is determined upon strike, then so must accuracy" when half this thread has been spent bitching how ridiculous it is that Enspell 2 are (seemingly) worse than Enspell I, on account of there being a 'II' in the name of the spell? I've gotta say, that's some Romney-tier flip-flopping, bravo.
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That was largely directed at Carth, not you, so you tell me; is it fun playing the martyr? /eyeroll