- Main Class
- NIN Lv 99
Being a woodworker myself, I have to say that even if I wasn't incredibly lazy, Warp Cudgels were horribly killed as a way of effectively making gil when they reduced Treat Staff II to a 20 hour recast and made Warp Scrolls so cheap to obtain.
If they took my suggestion of making a charged item have a 30-1 hour recast and applied that to Warp Cudgel, it'd help Woodworking (One of the worst crafts in the game) and make warping more convenient.
Woodworkers weren't exactly bankrupted by the more plentiful forms of Warp, Cudgels have been fairly useless wastes of cash for quite some time, most just use them as low damage proc weapons anymore. Giving Warp/Warp II to other mage jobs wouldn't make BLM less desirable, and it won't make crafters into paupers overnight. It would make the game far more convenient, however. Why do we hate convenience? Is it because we feel the game should be tedious because we're playing online? Timesinks are/were always terrible, ones involving running from one end of an empty zone to the other included.
I'm one of those guys who always has a warp item, so no, it isn't hard to do. But despite the fact that I'm always prepared, I don't enjoy the process of being so. Running to get a scroll every time I warp back, and taking up several slots in a very strained old inventory system are both annoying.
With that said, I don't care how SE makes the process simpler. I'd have nothing against giving warp to RDM, SCH, WHM, GEO. I like the idea of warp scrolls being stackable better though because it benefits all jobs.
2002-2013 SQUARE ENIX CO., LTD.