Originally Posted by
Afania
And my point is that it's something that will never be "fixed", as players will always go most optimal setup, especially when 1 job takes weeks to gear up. There are plenty of things that needs to be fixed, should be fixed, but making every job have same chance of getting to event is last thing dev resource should go to. Dev been trying to "fix" it by all sorts of weird ways, such as VW proc, lower difficulty for content, or even punish pt with 3 ppl in meeble cuz 6 ppl gets more points etc, because "so that everyone can enjoy the content on any job"(You should be reward more if you can lowman the content, not getting punished)
And that just makes the game less fun and less challenging over all.