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  1. #31
    Player Prrsha's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    164
    Character
    Prrsha
    World
    Phoenix
    Main Class
    WHM Lv 67
    Quote Originally Posted by Ophannus View Post
    It's difficult for me to articulate to you using words how ****ing misguided this statement is.


    Nobody uses BLMs in Legion. The only reason BLMs are used in VW and Abyssea is because of procs. Proc system was a lazy way to make 'all jobs useful for content'. Instead of giving each job a useful role to play, they've given too many jobs a wide variety of abilities to blur the lines between jobs. SAM should never have gotten Seigan and Third Eye because now they can tank and melees with /SAM can now avoid a lot of damage, reducing the point of tanks. Mages can /RDM and regain MP without much need for a BRD or RDM main anymore. Basically what I'm saying is, instead of each job being almost exclusively unique in terms of roles, each job now has a variety of spells/JA and skills which allows them to do multiple things thus reducing the need for other jobs. Why get a PLD which is a 'tank specialist' when a SAM/WAR can hold hate better and Seigan tank? Why get a RDM or BRD for refreshing healers when healers can refresh themselves now with /RDM and /SCH? DDs can sub /NIN and /SAM to reduce the need for tanks as well, instead of melees just managing their hate properly. If they just made each job a specialist in their own right instead of blurring the lines between jobs i.e giving a melee healing abilities(DRG) or a DD tank abilities(MNK, SAM) then each job would be more useful instead of being a mixed bag.
    You hit the nail on the head on the reason why some jobs were useful at level 75... and are no longer at 99.
    (1)
    Fissssh! It's what's for dinner! :9

    Prrroud founder of MithraPride on Phoenix 2004.

  2. #32
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Character
    Saevel
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Rustic View Post
    I'm waiting for them to put in NM's that have high levels of variable -PDT/-MDT. Hit it with physical damage? Does damage but reduces -MDT and increases -PDT (up to like 95% as it continues to take a pounding.). Hit it with magical damage? Reduces -PDT, increases -MDT. Starts at 50% of each and shifts by the amount of TP it gains from the hit. Please. Spam it with weapon attacks. SC + MB briefly reduces it to 0/0 before it resets itself to 50/50, SC only resets it to 50/50. Might even work to a lesser extent with normal, high-level mobs.
    They already did, Bismark is like that. Well it has variable Defense / Magic Defense, the more physical damage you do the higher it's defense goes. We still zerg it down, mostly because magic damage simply can not keep up with physical damage output. SE would have to radically alter the magic casting system of FFXI for magic spells to keep up with the faucet that is buffed melees.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  3. #33
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    I think one of the Sandworm fights at 75, the King Artro one had skillchains required. Honestly though the OP hit it on the head. Outside of the few dedicated blms left no one cares. My neo nyzul group no one will lot the mage gear, no one ever picks it, it hits the floor in Salvage and Salvage II. Why waste time on a mage when you can just pimp up another DD. Why buy meteor, when it sucks for one, and that money could go to another relic. I used to be a hard core black mage and honestly I know no one personally who cares about black mage anymore. It is totally dead. Proc'ing is not a function. People take mules to proc in abyssea and in VW we always put our worst players on Black Mage. Outside of reworking haste on melee which the Producer did talk about, nothing will change. At this point reworking haste would cause such a revolt like never seen, I doubt it will be done.
    (1)

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