Currently, thieves are faced with a choice: use two strong daggers and contribute to damage output, or use the Thief's Knife and raise the chance of receiving treasure.
It would be fairly straightforward to add a short series of trials via Trial of the Magians to let them upgrade their Thief's Knife, so that their damage does not suffer needlessly.
- Using TotM means the weapon can keep the same name, so they can't be dual-wielded (and thieves with a Mandau/Twashtar/Vajra don't have to ignore it).
- Gives thieves a stronger job specific weapon that focuses on one of the values they bring, that would be straightforward to obtain.
- Would be simple to implement in terms of developer time.
- Could even allow for Treasure Hunter +2 at the end of the path, to give thieves an upgrade.
Thoughts?