Both the Skadi Legs and the Morrigan Robe have localization errors, yeah. They both increased haste and attack from the NQ, respectively. I don't think any other pieces lost stats so none of the items lost stats as far as I know.
Both the Skadi Legs and the Morrigan Robe have localization errors, yeah. They both increased haste and attack from the NQ, respectively. I don't think any other pieces lost stats so none of the items lost stats as far as I know.
Player
They fill fix them in the upcoming update I'm sure.
I'm kind of happy with the Skadi set. I have a reason to get every single piece for DNC.
Ares +1... there are maybe one or two pieces that I want. This set kind of got stiffed, but some of those jobs are viewed as "overpowered" so perhaps this is just an indirect job adjustment.
Morrigan +1 is okay, though the magic damage version update will put a damper on its awesomeness and make feet/body really the only good pieces (I think).
Marduk +1 is very solid.
Usu +1 has some nice pieces, but the set bonus is less useful than it used to be because Haste is so readily available these days (especially for Monk).
Of the secondary Armor sets, I have mostly looked at Sigyn and Ker's. Of those, Sigyn Hands are pretty solid for /ra on THF or COR and Sigyn feet are solid TP feet for Thief. Otherwise the sets are kind of useless as far as I can see.
Ares +1, I'd look at the hands for WAR, the Body / Legs also look interesting.
Morrigans +1 is mostly for RDM KoTR / Req or BLU Req / S.Blade spam. Nares beats it for nuking. Thought there could be an argument for using it for enfeebles as it's concentration of INT / MND / M.Acc would save some inventory space.
The only Usu +1 that really stood out for me was the head + feet combo, could do interesting things for sTP builds.
On the off items, Ker's body seems like a substitute for those who can't get a HQ Adaberk, if only it was Store TP instead of Subtle Blow. Nabu's body seems a bow to the Winjas while the legs are an interesting part for those who like epic swapping.
Mostly the sets suffer from SE trying to make them do "everything" for every job. Instead of each piece being epic at something (like NNI gear), each piece is merely good at many things.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
Nabu's Jubbah actually hurts melee White Mages that are offhanding a multihitter. Since White Mage doesn't get Dual Wield, Double Attack, or Temper, it doesn't really have enough Double Attack to make stacking it instead of offhanding a multihitter (OAT2-4, or Kraken Club). Double Attack is also useless for WS since Realmrazer is better then Hexa Strike (despite SE's nerfs), and already hits the 8 hit cap.
While I will credit this piece with being relatively easy to obtain, a White Mage would be better off TPing in a Shedir Manteel for the accuracy while maintaining body haste, and although this piece would also make an okay WS piece, someone will eventually find out where the Sublime Breastplate comes from, and in the meantime, there are decent alternatives that don't eat a slot.
Part of multi-job sets like these tends to be having gear that is great for some other job, but still sidegrade for another (one example that comes to mind is Nabu's Dastanas vs. Healer's Mitts +1, but I guess we still have to pester SE for AF1+2 for a proper upgrade). Gear that has WHM/SMN/BRD on it tends to be especially bad in this regard, but the Salvage II gear isn't as bad as previous sets.
Considering that Salvage II gear is supposed to be more casual then most other 99 gear these days, the gear rewards from it are understandable at least.
Usukane +1 is useful in every slot for lolNIN. The Head/Body/Hands are great for evasion sets, while the legs + feet (and sometimes the head) is the best for TP sets thanks to the set bonus. At first glance the Usukane +1 looked really side gradey, but the set bonus really saved it. I imagine a MNK and PUP can have similar uses for all of it because of their high base evasion as well.The only Usu +1 that really stood out for me was the head + feet combo, could do interesting things for sTP builds.
The secondary items certainly do look very lackluster by comparison after considering the set bonus now. Omodaka Gote are a decent hybrid haste/evasion hands (also accuracy choice for SAMs etc) without spending 50M for a pair of Tenryu. I think the Omodaka Feet were good for Kaiten/Fudo/Shoha.
It's very, very likely it's coming from the Burrows missions they postponed (it will come along in a few weeks if I'm not mistaken), along with a bunch of other non-salvage items that were added this patch, like the Uguisu.someone will eventually find out where the Sublime Breastplate
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
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