Page 7 of 11 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 102
  1. #61
    Player Prrsha's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    164
    Character
    Prrsha
    World
    Phoenix
    Main Class
    WHM Lv 67
    Quote Originally Posted by Jerbob View Post
    I would just like to point out that some people are still desperately waiting for SE to fix the macroing system. It's not really relevant whether there are third party tools or not - not everyone can use third party tools, and not everyone WILL use them, even if they can. I don't want to turn this into a debate about such things, but please be aware that, even if a macroing fix would not directly benefit you, it has the potential to massively enhance many players' enjoyment of the game. Surely that is something positive?
    There is a massive discussion going on in the Japanese forums right now on that very matter. As is the problem with inventory space.
    (4)
    Fissssh! It's what's for dinner! :9

    Prrroud founder of MithraPride on Phoenix 2004.

  2. #62
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    That's really good to hear, actually, thanks.
    (1)

  3. #63
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Prrsha View Post
    As is the problem with inventory space.
    Go, Japanese FFXI-players, go! My hopes and dreams rest upon your dorky shoulders! Imagine 100 inventory slots as a ten-year-old girl with pig-tails and PURSUE THAT DREAM! Fight for it! Go!
    (7)

  4. #64
    Player Prrsha's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    164
    Character
    Prrsha
    World
    Phoenix
    Main Class
    WHM Lv 67
    Quote Originally Posted by SpankWustler View Post
    Go, Japanese FFXI-players, go! My hopes and dreams rest upon your dorky shoulders! Imagine 100 inventory slots as a ten-year-old girl with pig-tails and PURSUE THAT DREAM! Fight for it! Go!
    It's more about having more macro slots, more then anything. Matsui is saying that is not in the near agenda but is being looked into for later.

    PS Is one of the dogs in your sig from Mega Man 3 btw? :3

    Edit: double post
    (1)
    Last edited by Prrsha; 12-19-2012 at 10:20 AM.
    Fissssh! It's what's for dinner! :9

    Prrroud founder of MithraPride on Phoenix 2004.

  5. 12-19-2012 10:19 AM

  6. #65
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Riggs View Post
    o god please no clickable UI, if i wanted that crap i'de be playing 14
    You don't have to use it if you don't like it. The standard UI will still be available, and it's PC only. It's something people have been asking for for a long time.
    (1)

  7. #66
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Prrsha View Post
    It's more about having more macro slots, more then anything. Matsui is saying that is not in the near agenda but is being looked into for later.

    PS Is one of the dogs in your sig from Mega Man 3 btw? :3
    That's understandable. People who have found a way to cope with the current macro system can't come right out and make an argument like, "It isn't possible to use a third party program to fix the issues I have with inventory space, so please prioritize that if you have to pick a difficult issue to wrestle with." Looking at FFXI right out of the box, the six-line macros are the most ridiculous part of the interface.

    Yeah, the mechanical dog towards the middle is Rush. Treble, however, is absent.
    (4)

  8. #67
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    Quote Originally Posted by FrankReynolds View Post
    I would be interested to know what is behind this. Assuming that the developers are aware at this point that a huge percentage of the population already have access to unlimited lines in their macros...
    This is the infuriating thing, pretty much anyone playing knows how to cheat to get a macro system that works very well, but SE continue their ostrich-like stance on the matter.
    (3)

  9. #68
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Can there be more details on how Fostering Skillful Play will be done? I felt that was lost when Aht Urhgan came out. Some of the new nms that came after that was interesting as there is a few of them that could qualify as Fostering skillful play but overall I feel that was lost when AU and beyond came out. Everyone and their mother have emps and relics and jsut plows though everything. Anything that is remotely "hard" revloves around "zerging"

    Then there is the problem of the stuff that is challenging does not give reward equal to effort.
    (4)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #69
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Jerbob View Post
    I would just like to point out that some people are still desperately waiting for SE to fix the macroing system. It's not really relevant whether there are third party tools or not - not everyone can use third party tools, and not everyone WILL use them, even if they can. I don't want to turn this into a debate about such things, but please be aware that, even if a macroing fix would not directly benefit you, it has the potential to massively enhance many players' enjoyment of the game. Surely that is something positive?
    I'd like to think about it this way. We have third-party systems that have become effective parts of the game- not so much as "hacks", but simply as quality of life upgrades- "windower" programs being a biggie, extended macroing systems another. If they're officially tolerated, then the next step should be finding ways to make them intergrated with FFXI in ways that both the dev team and players would find appealing. That this would also mean those 3PP's no longer worry so much about being broken repeatedly with updates.

    Alternatively, take what IS acceptable from these programs and intergrate it, then simply watch the game data. There are things that extended macroability make doable that no person using the basic UI could manage. Note that in the process, you'd also have to redo a lot of higher-end mobs that have been balanced against players who commonly use said programs.

    We live in an interesting world in Vana'diel- where PC players have always had a bit of an advantage due to the ease of client-side customization, even if such actions are against the TOS, they're often effectively undetectable in a direct fashion.
    (3)
    Old-time player, new-time character- Ragnarok server.

  11. #70
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Rustic View Post
    I'd like to think about it this way. We have third-party systems that have become effective parts of the game- not so much as "hacks", but simply as quality of life upgrades- "windower" programs being a biggie, extended macroing systems another. If they're officially tolerated, then the next step should be finding ways to make them intergrated with FFXI in ways that both the dev team and players would find appealing. That this would also mean those 3PP's no longer worry so much about being broken repeatedly with updates.

    Alternatively, take what IS acceptable from these programs and intergrate it, then simply watch the game data. There are things that extended macroability make doable that no person using the basic UI could manage. Note that in the process, you'd also have to redo a lot of higher-end mobs that have been balanced against players who commonly use said programs.

    We live in an interesting world in Vana'diel- where PC players have always had a bit of an advantage due to the ease of client-side customization, even if such actions are against the TOS, they're often effectively undetectable in a direct fashion.
    It would be wonderful if SE would take these things on board and integrate them, certainly. I would take issue with the idea that they are simply a quality of life addition, though - as you've said, they have a direct impact on a player's capabilities and so represent something quite different to something like the official windowing program or something like dat modding a piece of gear that you find repulsive.
    (4)

Page 7 of 11 FirstFirst ... 5 6 7 8 9 ... LastLast