Well really I cant complain about that because even if you suck at a job at 99, it often shows in your gear.
Well really I cant complain about that because even if you suck at a job at 99, it often shows in your gear.
IDK about that. With all the blinkering that was going on, any gimp could spend 2-3 weeks in a worm party, switch the cruor to gil and buy an Emp/Relic weapon without so much as touching a pop set or Dynamis. Not that worm partys are bad, or only bad players are in worm partys. It's a great way to grind out a few merits if you decide to switch some stats around to suit your newest favoured job or whatever.
On the flip side, the people who took the time to level their job and learn to play it well without exploiting the system are overlooked or shunned from alot of content PUG's. Most of the time, these players are leaps and bounds ahead of many better geared players simply because the job comes naturally through the various encounters throughout the leveling process.
You really can't tell how good a player is until you actually party with them.
I can agree with this to a point but the one thing that people often see is that skill = gear and it really is not the case at all, if anything gear = luck and skill = skill.
I have seen RDMs go out and acquire everything in the realm of Avesta, wear it in town, etc etc and not only can they not solo their way out of a paper bag, they had someone else beat Maat for them, AND don't have the balls to pop chainspell in tight situations.
I wasn't saying that good gear = good player. Just in general, you can tell a perle geared player likely does not know a ton about what they are doing, the same can be said of people in pink & teal. That does not mean that someone in full +2 with an Emp is a badass, they could easily suck. I myself am an example, I do not know a ton about COR, however have wanted to make a gun for the simple reason of basic use in VW for COR. But in general 1 way of telling if someone knows their job or not is their gear, and part of that also is in how to gear the job.
Is this a joke?This game has become entirely to unfriendly to new players
Doubled EXP, FoV/GoV pages and buffs, Signet protection, skillup change, dirt cheap Instant Warps... the list goes on, all of these are things available to new players that were not available to me, and likely many others here when we started playing the game. It is *significantly* easier to get started nowadays. The catch is, they have to play a lot more catch-up. In a type of game that's forever moving onward as time goes by, this is kinda inevitable.
The game is itself very nice to newbies comparatively to how it was back then. The real issue is having a top-heavy playerbase, not the game itself.
While you are correct you are also incorrect, back when all of that didn't exist, you had other players around lower levels, now for your 1st 60~70 levels you have no one except a potential GoV party.
Again, that is a result of the playerbase becoming top-heavy, not a result of the game "becoming unfriendly". The game itself is much more friendly to new players than it was to the old ones.While you are correct you are also incorrect, back when all of that didn't exist, you had other players around lower levels,
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |